Party, role and execution
Use the Ground conversion window to deliver your weapon damage while Surfent Terra establishes Muddy. Keep shots landing for Orserk support and compare Pierdon’s conditional payoff with the target’s status eligibility. Change the element plan for a resistant or immune encounter.
Recorded partner effects
These are raw structured values from the acquired v1.0.3 player dataset. Effect names determine the unit and target; no unverified damage-total formula is applied. A false same-species stacking flag means another copy does not add that effect.
Contextual text references and cooldown overrides are shown separately where native v1.0.3 evidence supplies them. They require the activation described in the final column and are not unconditional party totals.
| Pal | Effect | Rank 1 raw | Rank 5 raw | Target and conditions |
|---|---|---|---|---|
| Anubis | Contextual native rank references | Attack +30% → Player | Attack +50% → Player | Manual activation changes the player attack element and supplies the referenced attack increase. This is not a continuously active party bonus. Excluded from automatic passive totals. |
| Surfent Terra | Additional Effect Muddy | 2 | 6 | To Trainer; same-species non-stacking |
| Pierdon | Damage Rate If Defender Muddy | 50 | 65 | To Self And Trainer; same-species non-stacking |
| Orserk | Bullet Hit Stack Buff | 1 | 5 | To Active Otomo; same-species non-stacking |
| Kikit | Defense | 15 | 30 | To Self; same-species non-stacking |
Equipment and ingredient plan
The following options are observed in the source build loadout. Recipe quantities use the acquired catalog’s default recipe when an exact item name matches; they are first-tier ingredient facts, not a price, crafting-time estimate or assertion that every alternative must be equipped together.
| Item | Source slot | Shown tech level | Default recipe ingredients |
|---|---|---|---|
| Plasma Rifle | Primary | 78 | 80 Paloxite Ingot, 50 Bio Battery, 8 AI Core, 7 Ancient Civilization Core |
| Heavy Assault Rifle | Pre-endgame primary | 70 | 100 Soralite Ingot, 50 Carbon Fiber, 30 Bio Battery, 5 AI Core |
| Tactical Grenade Launcher | Burst option | 72 | 80 Soralite Ingot, 15 Corrosive Solvent, 5 Thermal Core, 5 AI Core |
| Drone Launcher | Off-hand | 77 | 70 Paloxite Ingot, 40 World Tree Holy Water, 8 AI Core, 5 Ancient Civilization Core |
| Earth Emperor's Baton | Pal attack | No technology level shown | 20 Refined Ingot, 30 Horn, 30 Bone, 5 Ancient Civilization Core |
| Anubis's Talisman | Pal defense | No technology level shown | 20 Refined Ingot, 30 Bone, 10 Meteorite Fragment, 10 Ancient Civilization Parts |
| Ground Support Whistle | Pal element | No technology level shown | 20 Ingot, 20 Horn, 10 Meteorite Fragment, 2 Ancient Civilization Parts |
| Menasting Terra Ring | Situational | No technology level shown | 20 Refined Ingot, 15 Crude Oil, 10 Flame Organ, 5 Ancient Civilization Parts |
| Dogen Emblem | Attack slot 1 | No technology level shown | 20 Refined Ingot, 30 Bone, 35 Paldium Fragment, 30 Ancient Bone |
| Attack Pendant | Attack slot 2 | No technology level shown | 25 Ingot, 20 Horn, 25 Paldium Fragment, 2 Ancient Civilization Parts |
| Phantom Ring | Survivability | No technology level shown | 30 Refined Ingot, 10 Plasteel, 15 Pal Metal Ingot, 30 Ancient Bone |
| Silvegis Emblem | Bulk | No technology level shown | 20 Refined Ingot, 10 Chromite, 35 Paldium Fragment, 30 Ancient Bone |
| Mozzarina Cheeseburger | Attack food | No technology level shown | 2 Mozzarina Meat, 1 Flour, 2 Tomato, 2 Milk |
| Mammorest Curry | Attack food, ancient tier | No technology level shown | 1 Mammorest Meat, 2 Onion, 2 Carrot, 2 Potato, 2 Red Berries |
| Memory Wiping Medicine | Respec | No technology level shown | 99 Beautiful Flower, 50 Horn, 50 Bone, 50 Aquatic Pal Fluids |
Stat point priority
Player allocation order for this composition, adapted from the captured guide. This is strategy guidance rather than a measured point budget; change the order when your survival or carrying needs differ.
| Priority | Player stat | Why it comes here |
|---|---|---|
| 1 | Attack | Invest in the player shots used during Anubis’s activated Ground window. Those shots also maintain the status and bullet-hit support loop. |
| 2 | Health | Keep a health reserve for damage that reaches you after the shield breaks. |
| 3 | Stamina | Support repeated evasive movement during the arena fight. |
| 4 | Weight and work speed | Prioritize combat stats for this encounter; pack the ammunition before entering. |
Recruitment and upgrade sequence
- Recruitment targets: Anubis, Surfent Terra, Pierdon, Orserk, Kikit. Open the linked Pal records for the available acquisition and breeding paths.
- Craft only the Pal Gear needed by the effects you intend to activate, then confirm the effect at the rank you currently own.
- Budget the listed loadout ingredients and upgrade one role at a time; compare the rank 1 and rank 5 records rather than quoting the fully upgraded number on an uncondensed Pal.
Evidence boundary
The factual tables preserve the stated source snapshot. Source-specific recommendations and mechanics have not been independently reproduced in the current game. Exact gameplay rule gaps remain in the coverage notes rather than being filled with invented quantities.
Anubis
Surfent Terra
Pierdon
Orserk
Kikit