Party, role and execution

Use the traversal setup to gain a safe firing position, then keep the selected weapon’s handling and damage supports relevant to that attack. Land or reposition before the movement resource runs out; an airborne damage window is useful only if the return route is safe.

Recorded partner effects

These are raw structured values from the acquired v1.0.3 player dataset. Effect names determine the unit and target; no unverified damage-total formula is applied. A false same-species stacking flag means another copy does not add that effect.

Contextual text references and cooldown overrides are shown separately where native v1.0.3 evidence supplies them. They require the activation described in the final column and are not unconditional party totals.

PalEffectRank 1 rawRank 5 rawTarget and conditions
CroajiroActive value (unit as recorded)25005500Activation and gear conditions apply
ValentailLow Gravity11To Trainer; same-species non-stacking
FrostplumeReload Speed Up2050To Trainer; same-species non-stacking
GaleclawNo structured rank effectUnknownUnknownUnknown
SolenneShot Attack3080To Trainer; same-species non-stacking

Equipment and ingredient plan

The following options are observed in the source build loadout. Recipe quantities use the acquired catalog’s default recipe when an exact item name matches; they are first-tier ingredient facts, not a price, crafting-time estimate or assertion that every alternative must be equipped together.

ItemSource slotShown tech levelDefault recipe ingredients
Plasma RiflePrimary weapon7880 Paloxite Ingot, 50 Bio Battery, 8 AI Core, 7 Ancient Civilization Core
Heavy Assault RiflePre-endgame primary70100 Soralite Ingot, 50 Carbon Fiber, 30 Bio Battery, 5 AI Core
Drone LauncherOff-hand7770 Paloxite Ingot, 40 World Tree Holy Water, 8 AI Core, 5 Ancient Civilization Core
Dogen EmblemAttack slot 1No technology level shown20 Refined Ingot, 30 Bone, 35 Paldium Fragment, 30 Ancient Bone
Attack PendantAttack slot 2No technology level shown25 Ingot, 20 Horn, 25 Paldium Fragment, 2 Ancient Civilization Parts
Anti-Gravity BeltAirtime2830 Ingot, 30 Paldium Fragment, 10 Nightstar Sand
Warsect Terra's BeltBulkNo technology level shown40 Refined Ingot, 20 Honey, 35 Paldium Fragment, 30 Ancient Lava
Mozzarina CheeseburgerAttack foodNo technology level shown2 Mozzarina Meat, 1 Flour, 2 Tomato, 2 Milk
Mammorest CurryAttack food, ancient tierNo technology level shown1 Mammorest Meat, 2 Onion, 2 Carrot, 2 Potato, 2 Red Berries
Memory Wiping MedicineRespecNo technology level shown99 Beautiful Flower, 50 Horn, 50 Bone, 50 Aquatic Pal Fluids

Stat point priority

Player allocation order for this composition, adapted from the captured guide. This is strategy guidance rather than a measured point budget; change the order when your survival or carrying needs differ.

PriorityPlayer statWhy it comes here
1AttackImprove the player shots fired during the airborne damage window.
2StaminaGliding time is part of the attack plan, so a larger movement pool extends usable windows.
3HealthRetain a reserve for attacks that still reach you in the air.
4Weight and work speedPack supplies before the fight; prioritize the airborne combat loop.

Recruitment and upgrade sequence

  • Recruitment targets: Croajiro, Valentail, Frostplume, Galeclaw, Solenne. Open the linked Pal records for the available acquisition and breeding paths.
  • Craft only the Pal Gear needed by the effects you intend to activate, then confirm the effect at the rank you currently own.
  • Budget the listed loadout ingredients and upgrade one role at a time; compare the rank 1 and rank 5 records rather than quoting the fully upgraded number on an uncondensed Pal.

Evidence boundary

The factual tables preserve the stated source snapshot. Source-specific recommendations and mechanics have not been independently reproduced in the current game. Exact gameplay rule gaps remain in the coverage notes rather than being filled with invented quantities.