STARTING LINEUP
The listed ranks and lineup are a starting point. The team builder exposes the effect targets and conditions so you can adapt the composition to your encounter.
Open this team in the builder ↗Party, role and execution
Use the traversal setup to gain a safe firing position, then keep the selected weapon’s handling and damage supports relevant to that attack. Land or reposition before the movement resource runs out; an airborne damage window is useful only if the return route is safe.
Recorded partner effects
These are raw structured values from the acquired v1.0.3 player dataset. Effect names determine the unit and target; no unverified damage-total formula is applied. A false same-species stacking flag means another copy does not add that effect.
Contextual text references and cooldown overrides are shown separately where native v1.0.3 evidence supplies them. They require the activation described in the final column and are not unconditional party totals.
| Pal | Effect | Rank 1 raw | Rank 5 raw | Target and conditions |
|---|
| Croajiro | Active value (unit as recorded) | 2500 | 5500 | Activation and gear conditions apply |
| Valentail | Low Gravity | 1 | 1 | To Trainer; same-species non-stacking |
| Frostplume | Reload Speed Up | 20 | 50 | To Trainer; same-species non-stacking |
| Galeclaw | No structured rank effect | Unknown | Unknown | Unknown |
| Solenne | Shot Attack | 30 | 80 | To Trainer; same-species non-stacking |
Equipment and ingredient plan
The following options are observed in the source build loadout. Recipe quantities use the acquired catalog’s default recipe when an exact item name matches; they are first-tier ingredient facts, not a price, crafting-time estimate or assertion that every alternative must be equipped together.
| Item | Source slot | Shown tech level | Default recipe ingredients |
|---|
| Plasma Rifle | Primary weapon | 78 | 80 Paloxite Ingot, 50 Bio Battery, 8 AI Core, 7 Ancient Civilization Core |
| Heavy Assault Rifle | Pre-endgame primary | 70 | 100 Soralite Ingot, 50 Carbon Fiber, 30 Bio Battery, 5 AI Core |
| Drone Launcher | Off-hand | 77 | 70 Paloxite Ingot, 40 World Tree Holy Water, 8 AI Core, 5 Ancient Civilization Core |
| Dogen Emblem | Attack slot 1 | No technology level shown | 20 Refined Ingot, 30 Bone, 35 Paldium Fragment, 30 Ancient Bone |
| Attack Pendant | Attack slot 2 | No technology level shown | 25 Ingot, 20 Horn, 25 Paldium Fragment, 2 Ancient Civilization Parts |
| Anti-Gravity Belt | Airtime | 28 | 30 Ingot, 30 Paldium Fragment, 10 Nightstar Sand |
| Warsect Terra's Belt | Bulk | No technology level shown | 40 Refined Ingot, 20 Honey, 35 Paldium Fragment, 30 Ancient Lava |
| Mozzarina Cheeseburger | Attack food | No technology level shown | 2 Mozzarina Meat, 1 Flour, 2 Tomato, 2 Milk |
| Mammorest Curry | Attack food, ancient tier | No technology level shown | 1 Mammorest Meat, 2 Onion, 2 Carrot, 2 Potato, 2 Red Berries |
| Memory Wiping Medicine | Respec | No technology level shown | 99 Beautiful Flower, 50 Horn, 50 Bone, 50 Aquatic Pal Fluids |
Stat point priority
Player allocation order for this composition, adapted from the captured guide. This is strategy guidance rather than a measured point budget; change the order when your survival or carrying needs differ.
| Priority | Player stat | Why it comes here |
|---|
| 1 | Attack | Improve the player shots fired during the airborne damage window. |
| 2 | Stamina | Gliding time is part of the attack plan, so a larger movement pool extends usable windows. |
| 3 | Health | Retain a reserve for attacks that still reach you in the air. |
| 4 | Weight and work speed | Pack supplies before the fight; prioritize the airborne combat loop. |
Recruitment and upgrade sequence
- Recruitment targets: Croajiro, Valentail, Frostplume, Galeclaw, Solenne. Open the linked Pal records for the available acquisition and breeding paths.
- Craft only the Pal Gear needed by the effects you intend to activate, then confirm the effect at the rank you currently own.
- Budget the listed loadout ingredients and upgrade one role at a time; compare the rank 1 and rank 5 records rather than quoting the fully upgraded number on an uncondensed Pal.
Evidence boundary
The factual tables preserve the stated source snapshot. Source-specific recommendations and mechanics have not been independently reproduced in the current game. Exact gameplay rule gaps remain in the coverage notes rather than being filled with invented quantities.
EXECUTE THE COMPOSITION
How to play it
Equip the glider first
Galeclaw modifies an equipped glider. Bring that item to enable the fast glide and right-hand shooting that make the airborne loop usable.
Choose the launch angle
Activate Croajiro, let it store energy and climb on to launch. Its source-listed one-second cooldown permits frequent attempts, so establish a safe position before launching.
Fire throughout the airborne bonus
Begin shooting as you leave the ground. The 50% player Attack bonus ends when you land, making every airborne second spent waiting or reloading a lost damage interval.
Extend the fall and control the pass
Combine Valentail’s low gravity with Galeclaw’s fast forward glide. The extended jump and fall create more firing time while the glider keeps the target within a controllable path.
Reload after landing
Spend reloads on the ground whenever possible. Frostplume’s 50% support and Reload Master shorten downtime, but a midair reload still consumes the temporary damage window.
Reset deliberately between passes
Land before drifting into an arena edge or hazard, reposition and launch again. Croajiro’s one-second cooldown supports a controlled repeat rather than continuing an unsafe glide.
MATCH EACH SLOT TO ITS JOB
Loadout choices and preparation
Equip the glider that Galeclaw modifies before choosing the gun. The main weapon needs to cover the airborne firing window; movement accessories are alternatives to flat Attack, not automatic improvements.
Required equipmentEquipped glider
Equip a glider before relying on a partner that modifies it. A better available glider improves the travel setup, but the Pal’s partner effect does not create an equipped glider for you.
Required equipmentPlasma Rifle
Use Plasma Rifle for continuous player fire during each airborne window. Prioritize a full magazine before launch rather than spending much of the flight reloading. Unlock: technology level 78.
Plasma Rifle →
Required equipmentHeavy Assault Rifle
Use the Heavy Assault Rifle while working toward the technology-78 Plasma Rifle. Its Soralite Ingot and Gunpowder ammunition route makes sustained shooting easier to supply. Unlock: technology level 70.
Heavy Assault Rifle →
Required equipmentDrone Launcher
Launch the drones before returning to your main weapon, then remain close enough for their autonomous attacks to connect. Their contribution to player-hit triggers, Orserk stacks or life steal is not independently established by the fixed dataset. Unlock: technology level 77.
Drone Launcher →
AccessoriesDogen Emblem
Use Dogen Emblem to raise the player Attack that Croajiro’s airborne condition multiplies. Its active-Pal half remains a separate recipient effect.
Dogen Emblem →
AccessoriesAttack Pendant
Fill a player-damage accessory slot with the Attack Pendant. Its source-listed 15% player Attack helps trainer attacks rather than replacing a Pal-only damage accessory.
Attack Pendant →
AccessoriesAnti-Gravity Belt
Compare Anti-Gravity Belt’s jump-height role with a direct Attack accessory on the actual route. The source proposes combining it with Valentail, but does not measure the resulting extra airtime. Unlock: technology level 28.
Anti-Gravity Belt →
AccessoriesWarsect Terra's Belt
Use Warsect Terra’s Belt to add both player Health and Defense; the captured item model assigns 25% to each. It is a defensive alternative to another damage accessory.
Warsect Terra's Belt →
FoodMozzarina Cheeseburger
Eat Mozzarina Cheeseburger before engaging for the source-listed 20% Attack food buff. Choose between Attack and Defense food for the same recipient; the plan does not add the two together.
Mozzarina Cheeseburger →
FoodMammorest Curry
Use Mammorest Curry when its cost is acceptable for the source-listed 25% Attack buff. It replaces the cheaper Attack meal rather than stacking with it.
Mammorest Curry →
FoodMemory Wiping Medicine
Prepare Memory Wiping Medicine before reallocating player status points, so a mistaken distribution can be reset without abandoning the character.
Memory Wiping Medicine →
PREPARE THE EXACT RECORD
Equipment and supplies
Open the named tier for its ingredients, unlocks and recorded acquisition methods. Resource planning uses its game ID. Generic choices such as “your strongest shield” in the loadout remain choices rather than a fabricated exact item.
Passive records and availability
Check the exact passive’s effect and eligibility before moving it to a carry. An availability label does not guarantee a particular catch, implant or mutation result.
Passive selection and acquisition
These are the captured guide’s build choices and suggested acquisition routes. Use the linked fixed-baseline passive record for its actual effects and eligibility; a proposed route is not a guaranteed roll.
Improve the trainer's damage during the airborne firing window.
The guide points to a bounty officer: unlock the implant with bounty tokens, then use gold to apply it to the intended carriers.
Reduce time spent reloading while airtime is available for shots.
The guide normally points to the arena shop and battle tickets for the implant unlock.
Use for the incoming hits that the glide does not avoid.
The captured route normally uses the bounty-officer implant unlock, followed by gold applications to the selected carriers.
Add general recovery and status protection for repeated launch-and-landing loops.
The proposed routes are mutation breeding or an implant obtained through ancient-relic recycling; ordinary wild rolls are not the stated route.
UNDERSTAND THE TRADE
What this build turns down
The 86% airborne damage figure
The source verifies a 50% Croajiro airborne contribution, not an isolated 86% effect. Any larger combined figure needs its other party and equipment contributions identified.
Dropping Galeclaw because it has no numbers
Galeclaw supplies the ability to fire during the glide. That behavior is the link between the airborne bonus and usable weapon damage, even without a displayed percentage.
Swapping Solenne for Xenogard
Solenne already meets its distinct-species condition in this lineup. Xenogard is a conditional energy-weapon replacement if other changes break that composition requirement.
Treating this as a boss-killing build
Airborne support has landing, repositioning and reload downtime. Treat the sequence as a situational firing window rather than assuming continuous boss damage.
Alternates and flex picks
Use the other launch-stance carrier when it is easier to acquire or condense for the route.
Acquisition route →Add weak-point support when downward firing produces reliable eligible hits.
Acquisition route →Replace Solenne for an energy-weapon supporter if other changes break the distinct-species condition.
Acquisition route →Exchange damage for shield support when incoming attacks during the launch-and-landing loop end attempts; this does not certify fall-damage protection.
Acquisition route →BUILD IT IN A USEFUL ORDER
Acquisition and upgrade plan
Assemble the accessible party and an actual glider before buying endgame refinements. The airborne firing loop also needs practice outside a high-cost boss attempt.
Recruit the five movement and weapon roles
Use the linked acquisition pages for the complete lineup, including early Galeclaw and Valentail. When breeding a missing member, check the actual parent pair rather than assuming shared availability implies a cheap route.
Equip the best available glider
Galeclaw modifies an equipped glider in the source setup instead of creating an independent item. Craft and equip a usable glider before judging the party effect; the chosen tier is a separate equipment decision.
Prioritize the scaling firing supports
The source ranks Frostplume and Solenne first, using reload support from 20% to 50% and Attack from 30% to 80%. Croajiro's quoted 50% airborne bonus is a description-based effect, not a demonstrated condensation curve.
Check traversal progression separately
The captured guide treats Valentail's low gravity and Galeclaw's glider change as fixed party effects. For Galeclaw, that conflicts with the pinned native glider progression: base/S/M/L/XL. Its upgrade magnitude is unknown and excluded from numerical totals; the guide's no-change claim remains a source conflict.
Prepare all three trainer-passive routes
The guide prioritizes Vanguard and Stronghold Strategist from the bounty vendor and Reload Master from the arena vendor. Budget bounty tokens, battle tickets and later applications separately because reloading during the airborne loop is one of its limiting actions.
Learn the launch-to-landing sequence safely
Practice launching, opening the glider, firing and landing on ordinary field targets before bringing the setup to a boss. A clean movement sequence is an execution requirement; owning the party and implants alone does not demonstrate it.
RECRUIT THE LINEUP
Acquisition routes
Use each acquisition page for its captured locations, breeding and egg evidence. Duplicate party slots require additional copies; the links below list each species once.
Practical encounter and equipment selection: PalMods source guide, captured 23 October 2026. Instructions are independently worded by Palworld Run. Source guide version labels and current-game behavior are separate from the fixed v1.0.3 linked catalog. No clear time or in-game execution has been measured here.