Party, role and execution

Establish the debuffs through the eligible attacks, then keep pressure while the associated support effects apply. Check status eligibility and the party-wide condition before counting the damage plan; immunity can invalidate the intended sequence.

Recorded partner effects

These are raw structured values from the acquired v1.0.3 player dataset. Effect names determine the unit and target; no unverified damage-total formula is applied. A false same-species stacking flag means another copy does not add that effect.

Contextual text references and cooldown overrides are shown separately where native v1.0.3 evidence supplies them. They require the activation described in the final column and are not unconditional party totals.

PalEffectRank 1 rawRank 5 rawTarget and conditions
VenusaAdditional Effect Darkness26To Trainer; same-species non-stacking
RoujayDamage Rate If Defender Darkness5065To Self And Trainer; same-species non-stacking
PrixterDamage Rate If Defender Poison5065To Self And Trainer; same-species non-stacking
BakemiPlayer Inflict Effect Attack Poisoned Apply Attack Down4080To Trainer; same-species non-stacking
SolenneShot Attack3080To Trainer; same-species non-stacking

Equipment and ingredient plan

The following options are observed in the source build loadout. Recipe quantities use the acquired catalog’s default recipe when an exact item name matches; they are first-tier ingredient facts, not a price, crafting-time estimate or assertion that every alternative must be equipped together.

ItemSource slotShown tech levelDefault recipe ingredients
Dogen EmblemAttack slot 1No technology level shown20 Refined Ingot, 30 Bone, 35 Paldium Fragment, 30 Ancient Bone
Attack PendantAttack slot 2No technology level shown25 Ingot, 20 Horn, 25 Paldium Fragment, 2 Ancient Civilization Parts
Phantom RingSurvivabilityNo technology level shown30 Refined Ingot, 10 Plasteel, 15 Pal Metal Ingot, 30 Ancient Bone
Warsect Terra's BeltBulkNo technology level shown40 Refined Ingot, 20 Honey, 35 Paldium Fragment, 30 Ancient Lava
Plasma RiflePrimary7880 Paloxite Ingot, 50 Bio Battery, 8 AI Core, 7 Ancient Civilization Core
Heavy Assault RiflePre-endgame primary70100 Soralite Ingot, 50 Carbon Fiber, 30 Bio Battery, 5 AI Core
Corrosive Mist MaskUtility7610 Toxin Filtering Membrane, 30 Paloxite
Mozzarina CheeseburgerAttack foodNo technology level shown2 Mozzarina Meat, 1 Flour, 2 Tomato, 2 Milk

Stat point priority

Player allocation order for this composition, adapted from the captured guide. This is strategy guidance rather than a measured point budget; change the order when your survival or carrying needs differ.

PriorityPlayer statWhy it comes here
1AttackThe party’s conditional damage support is aimed at the player’s attacks.
2HealthProtect the opening before Poison and its defensive follow-up are established.
3StaminaKeep movement available throughout the status-dependent attack loop.
4Weight and work speedPrepare the loadout outside combat and favor the three combat stats.

Recruitment and upgrade sequence

  • Recruitment targets: Venusa, Roujay, Prixter, Bakemi, Solenne. Open the linked Pal records for the available acquisition and breeding paths.
  • Craft only the Pal Gear needed by the effects you intend to activate, then confirm the effect at the rank you currently own.
  • Budget the listed loadout ingredients and upgrade one role at a time; compare the rank 1 and rank 5 records rather than quoting the fully upgraded number on an uncondensed Pal.

Evidence boundary

The factual tables preserve the stated source snapshot. Source-specific recommendations and mechanics have not been independently reproduced in the current game. Exact gameplay rule gaps remain in the coverage notes rather than being filled with invented quantities.