Choose the task and finish the next step
Compare flying mounts using the dated movement records, then add stamina and saddle requirements. A high sprint value alone does not establish the fastest complete route.
Movement records for linked mounts
These are dated numeric inputs. They do not include a measured route time, and a run-speed field does not replace a movement-mode or saddle requirement.
| Pal | Elements | Run | Ride sprint | Stamina | Rideable |
|---|---|---|---|---|---|
| Jetragon | dragon | 1700 | 3300 | 110 | Yes |
| Shaolong | dragon, water | 1400 | 2800 | 100 | Yes |
| Nitewing | neutral | 600 | 750 | 100 | Yes |
| Panthalus | water | 3000 | 3000 | 100 | Yes |
| Eidrolon | dragon, dark | 1400 | 2750 | 130 | Yes |
| Eidrolon Ignis | dragon, fire | 1400 | 2750 | 130 | Yes |
| Frostallion | ice | 1200 | 1800 | 300 | Yes |
| Frostallion Noct | dark | 1200 | 1800 | 300 | Yes |
| Selyne | dark, neutral | 1000 | 1600 | 300 | Yes |
| Faleris | fire | 1000 | 1400 | 230 | Yes |
| Faleris Aqua | water | 1000 | 1400 | 230 | Yes |
| Roujay | dark | 950 | 1350 | 200 | Yes |
| Ragnahawk | fire | 800 | 1300 | 150 | Yes |
| Beakon | electric | 750 | 1200 | 160 | Yes |
| Beakon Cryst | ice | 750 | 1200 | 160 | Yes |
| Shadowbeak | dark | 850 | 1200 | 250 | Yes |
| Astegon | dragon, dark | 700 | 1100 | 300 | Yes |
| Helzephyr | dark | 700 | 1100 | 170 | Yes |
| Helzephyr Lux | dark, electric | 700 | 1100 | 170 | Yes |
| Suzaku | fire | 850 | 1100 | 350 | Yes |
| Suzaku Aqua | water | 850 | 1100 | 350 | Yes |
| Dynamoff | electric | 700 | 1000 | 140 | Yes |
| Quivern | dragon | 800 | 950 | 220 | Yes |
| Quivern Botan | dragon, grass | 800 | 950 | 220 | Yes |
| Vanwyrm | fire, dark | 700 | 850 | 150 | Yes |
| Vanwyrm Cryst | ice, dark | 700 | 850 | 150 | Yes |
| Elphidran | dragon | 630 | 800 | 130 | Yes |
| Elphidran Aqua | dragon, water | 630 | 800 | 130 | Yes |
| Xenolord | dark, dragon | 550 | 660 | 300 | Yes |
Choose a practical route
- Compare the appropriate movement mode and the full journey, including climbing, landing and recovery.
- Check the Pal Gear and regional temperature needs before beginning the trip.
- Retest on the same route if a movement or stamina effect changes; Lapure swimming was adjusted after the v1.0.3 snapshot.
Evidence boundary
The factual tables preserve the stated source snapshot. Source-specific recommendations and mechanics have not been independently reproduced in the current game. Exact gameplay rule gaps remain in the coverage notes rather than being filled with invented quantities.