Recipe 1
Produces 20 × Energy Cartridge| Ingredient | Quantity |
|---|---|
| Bio Battery ↗ | 1 |
| Pal Metal Ingot ↗ | 2 |
Recipe ID: LaserBullet
ITEM & CRAFTING RECORD
1 recipe variant is available for this record. Check ingredients and unlock conditions before planning your supplies.
Plan resourcesPURPOSE & EFFECTS
Load this ammunition into the Laser Rifle and similar weapons.
Original use summary from pinned v1.0.3 item and structure evidence. Description source ↗ Equipment statistics and effect rows retain their own source links.
CRAFTING PATH
| Ingredient | Quantity |
|---|---|
| Bio Battery ↗ | 1 |
| Pal Metal Ingot ↗ | 2 |
Recipe ID: LaserBullet
OUT IN THE FIELD
Standard and boss tables are separate. Chance and quantity are source values before player or world-setting modifiers.
NEXT IN THE CHAIN
No recipe in the captured catalog uses this item as an ingredient.
CAPTURED ACQUISITION DATA
Structured source records captured from the item page. “Not recorded” means absent from the source tables, rather than proof that an acquisition method is impossible.
| Method | Source status | Source count |
|---|---|---|
| Purchase | Recorded | 2 |
| Craft | Recorded | 1 |
| Treasure | Recorded | 3 |
| Reward | Not recorded | - |
| Combat | Recorded | 2 |
| World / Ranch | Not recorded | - |
| Vendor | Pack price | Pack size | Per item | Stock | Mapped locations |
|---|---|---|---|---|---|
| Caravan Merchant 3Caravan_Shop_3 | 280 Gold | x1 | 280 Gold | No cap recorded | Not mapped |
| Caravan Merchant 11Caravan_Shop_11 | 280 Gold | x1 | 280 Gold | No cap recorded | Not mapped |
| Activity | Source | Quantity | Item chance | Roll details | Location |
|---|---|---|---|---|---|
| Salvage | Junk Dark IslandSlot 1 / Grade 1 | 5-10 | 25% | View mathSlot 100%Weight 1 / 4 | Not mapped |
| Enemy camp | Sakurajima01Slot 3 / Grade 1 | 10-20 | 23% | View mathSlot 100%Weight 23 / 100 | Map ↗ |
| Oil Rig | Oil Rig 2Slot 4 / Grade 5 | 100-200 | 14.29% | View mathSlot 100%Weight 1 / 7 | Map ↗ |
| Enemy | Enemy type | Drop rate | Quantity | Location |
|---|---|---|---|---|
| Hunter Laser RifleHunter_LaserRifle | human | 100% | 1 | Not mapped |
| Police Invader Laser RiflePolice_Invader_LaserRifle | human | 100% | 1 | Not mapped |
| Field Name | Label | Kind | Slot | Grade | Min | Max | Slot Chance | Weight | Pool Weight | Chance |
|---|---|---|---|---|---|---|---|---|---|---|
| Junk_DarkIsland | Junk Dark Island salvage pool | salvage | 1 | 1 | 5 | 10 | 100 | 1 | 4 | 25 |
| EnemyCamp_Sakurajima01 | Enemy Camp Sakurajima01 enemy-camp reward | enemy-camp | 3 | 1 | 10 | 20 | 100 | 23 | 100 | 23 |
| Oilrig_02 | Oil Rig 2 reward chest | oil-rig | 4 | 5 | 100 | 200 | 100 | 1 | 7 | 14.2857 |
| Character Id | Character Name | Kind | Rate | Min | Max |
|---|---|---|---|---|---|
| Hunter_LaserRifle | Hunter Laser Rifle | human | 100 | 1 | 1 |
| Police_Invader_LaserRifle | Police Invader Laser Rifle | human | 100 | 1 | 1 |