Recipe 1
Produces 20 × Handgun Ammo| Ingredient | Quantity |
|---|---|
| Ingot ↗ | 1 |
| Gunpowder ↗ | 1 |
Recipe ID: HandgunBullet
ITEM & CRAFTING RECORD
1 recipe variant is available for this record. Check ingredients and unlock conditions before planning your supplies.
Plan resourcesPURPOSE & EFFECTS
Load this ammunition into the Handgun and similar weapons.
Original use summary from pinned v1.0.3 item and structure evidence. Description source ↗ Equipment statistics and effect rows retain their own source links.
CRAFTING PATH
| Ingredient | Quantity |
|---|---|
| Ingot ↗ | 1 |
| Gunpowder ↗ | 1 |
Recipe ID: HandgunBullet
OUT IN THE FIELD
Standard and boss tables are separate. Chance and quantity are source values before player or world-setting modifiers.
NEXT IN THE CHAIN
No recipe in the captured catalog uses this item as an ingredient.
CAPTURED ACQUISITION DATA
Structured source records captured from the item page. “Not recorded” means absent from the source tables, rather than proof that an acquisition method is impossible.
| Method | Source status | Source count |
|---|---|---|
| Purchase | Recorded | 8 |
| Craft | Recorded | 1 |
| Treasure | Recorded | 4 |
| Reward | Not recorded | - |
| Combat | Recorded | 2 |
| World / Ranch | Not recorded | - |
| Vendor | Pack price | Pack size | Per item | Stock | Mapped locations |
|---|---|---|---|---|---|
| Duneshelter Equipment MerchantDesert_Shop_2 | 40 Gold | x1 | 40 Gold | No cap recorded | Duneshelter Equipment Merchant location 1 342, 362 ↗ |
| Fisherman’s Point Equipment MerchantVolcano_Shop_2 | 40 Gold | x1 | 40 Gold | No cap recorded | Fisherman’s Point Equipment Merchant location 1 -479, -749 ↗ |
| Wandering MerchantWander_Shop_1 | 40 Gold | x1 | 40 Gold | No cap recorded | Not mapped |
| Caravan Merchant 2Caravan_Shop_2 | 40 Gold | x1 | 40 Gold | No cap recorded | Not mapped |
| Caravan Merchant 9Caravan_Shop_9 | 40 Gold | x1 | 40 Gold | No cap recorded | Not mapped |
| Caravan Merchant 10Caravan_Shop_10 | 40 Gold | x1 | 40 Gold | No cap recorded | Not mapped |
| Caravan Merchant 11Caravan_Shop_11 | 40 Gold | x1 | 40 Gold | No cap recorded | Not mapped |
| Dungeon MerchantDungeon_Shop_01 | 40 Gold | x1 | 40 Gold | No cap recorded | Not mapped |
| Activity | Source | Quantity | Item chance | Roll details | Location |
|---|---|---|---|---|---|
| Salvage | Junk ForestSlot 1 / Grade 1 | 5-10 | 25% | View mathSlot 100%Weight 1 / 4 | Not mapped |
| Salvage | Junk Grass2Slot 1 / Grade 1 | 5-10 | 25% | View mathSlot 100%Weight 1 / 4 | Not mapped |
| Enemy camp | Volcano Seabase01Slot 3 / Grade 1 | 10-20 | 23% | View mathSlot 100%Weight 23 / 100 | Map ↗ |
| Enemy camp | Volcano01 2Slot 3 / Grade 1 | 10-20 | 23% | View mathSlot 100%Weight 23 / 100 | Map ↗ |
| Enemy | Enemy type | Drop rate | Quantity | Location |
|---|---|---|---|---|
| Police HandgunPolice_Handgun | human | 100% | 1-2 | Not mapped |
| Police Invader HandgunPolice_Invader_Handgun | human | 100% | 1 | Not mapped |
| Field Name | Label | Kind | Slot | Grade | Min | Max | Slot Chance | Weight | Pool Weight | Chance |
|---|---|---|---|---|---|---|---|---|---|---|
| Junk_Forest | Junk Forest salvage pool | salvage | 1 | 1 | 5 | 10 | 100 | 1 | 4 | 25 |
| Junk_Grass2 | Junk Grass2 salvage pool | salvage | 1 | 1 | 5 | 10 | 100 | 1 | 4 | 25 |
| EnemyCamp_Volcano_Seabase01 | Enemy Camp Volcano Seabase01 enemy-camp reward | enemy-camp | 3 | 1 | 10 | 20 | 100 | 23 | 100 | 23 |
| EnemyCamp_Volcano01_02 | Enemy Camp Volcano01 2 enemy-camp reward | enemy-camp | 3 | 1 | 10 | 20 | 100 | 23 | 100 | 23 |
| Character Id | Character Name | Kind | Rate | Min | Max |
|---|---|---|---|---|---|
| Police_Handgun | Police Handgun | human | 100 | 1 | 2 |
| Police_Invader_Handgun | Police Invader Handgun | human | 100 | 1 | 1 |