Recipe 1
Produces 10 × Shotgun Shell| Ingredient | Quantity |
|---|---|
| Refined Ingot ↗ | 2 |
| Gunpowder ↗ | 3 |
Recipe ID: ShotgunBullet
ITEM & CRAFTING RECORD
1 recipe variant is available for this record. Check ingredients and unlock conditions before planning your supplies.
Plan resourcesPURPOSE & EFFECTS
Load this ammunition into shotgun and similar weapons.
Original use summary from pinned v1.0.3 item and structure evidence. Description source ↗ Equipment statistics and effect rows retain their own source links.
CRAFTING PATH
| Ingredient | Quantity |
|---|---|
| Refined Ingot ↗ | 2 |
| Gunpowder ↗ | 3 |
Recipe ID: ShotgunBullet
OUT IN THE FIELD
Standard and boss tables are separate. Chance and quantity are source values before player or world-setting modifiers.
NEXT IN THE CHAIN
No recipe in the captured catalog uses this item as an ingredient.
CAPTURED ACQUISITION DATA
Structured source records captured from the item page. “Not recorded” means absent from the source tables, rather than proof that an acquisition method is impossible.
| Method | Source status | Source count |
|---|---|---|
| Purchase | Recorded | 8 |
| Craft | Recorded | 1 |
| Treasure | Recorded | 5 |
| Reward | Not recorded | - |
| Combat | Recorded | 6 |
| World / Ranch | Not recorded | - |
| Vendor | Pack price | Pack size | Per item | Stock | Mapped locations |
|---|---|---|---|---|---|
| Duneshelter Equipment MerchantDesert_Shop_2 | 330 Gold | x1 | 330 Gold | No cap recorded | Duneshelter Equipment Merchant location 1 342, 362 ↗ |
| Fisherman’s Point Equipment MerchantVolcano_Shop_2 | 330 Gold | x1 | 330 Gold | No cap recorded | Fisherman’s Point Equipment Merchant location 1 -479, -749 ↗ |
| Wandering MerchantWander_Shop_1 | 330 Gold | x1 | 330 Gold | No cap recorded | Not mapped |
| Caravan Merchant 2Caravan_Shop_2 | 330 Gold | x1 | 330 Gold | No cap recorded | Not mapped |
| Caravan Merchant 9Caravan_Shop_9 | 330 Gold | x1 | 330 Gold | No cap recorded | Not mapped |
| Caravan Merchant 10Caravan_Shop_10 | 330 Gold | x1 | 330 Gold | No cap recorded | Not mapped |
| Caravan Merchant 11Caravan_Shop_11 | 330 Gold | x1 | 330 Gold | No cap recorded | Not mapped |
| Dungeon MerchantDungeon_Shop_01 | 330 Gold | x1 | 330 Gold | No cap recorded | Not mapped |
| Activity | Source | Quantity | Item chance | Roll details | Location |
|---|---|---|---|---|---|
| Salvage | Junk SnowSlot 1 / Grade 1 | 5-10 | 25% | View mathSlot 100%Weight 1 / 4 | Not mapped |
| Enemy camp | Desert Seabase01Slot 3 / Grade 1 | 10-20 | 23.71% | View mathSlot 100%Weight 23 / 97 | Map ↗ |
| Enemy camp | Desert02Slot 3 / Grade 1 | 10-20 | 23% | View mathSlot 100%Weight 23 / 100 | Map ↗ |
| Enemy camp | Snow Seabase01Slot 3 / Grade 1 | 10-20 | 23% | View mathSlot 100%Weight 23 / 100 | Map ↗ |
| Enemy camp | Snow02Slot 3 / Grade 1 | 10-20 | 23% | View mathSlot 100%Weight 23 / 100 | Map ↗ |
| Enemy | Enemy type | Drop rate | Quantity | Location |
|---|---|---|---|---|
| Hunter Shotgun InvaderHunter_Shotgun_Invader | human | 100% | 3 | Not mapped |
| Guard ShotgunGuard_Shotgun | creature | 100% | 1 | Not mapped |
| Hunter ShotgunHunter_Shotgun | human | 100% | 1 | Not mapped |
| Hunter Shotgun Quest Strong Old ManHunter_Shotgun_Quest_StrongOldMan | human | 100% | 1 | Not mapped |
| Police Invader ShotgunPolice_Invader_Shotgun | human | 100% | 1 | Not mapped |
| Police ShotgunPolice_Shotgun | human | 100% | 1 | Not mapped |
| Field Name | Label | Kind | Slot | Grade | Min | Max | Slot Chance | Weight | Pool Weight | Chance |
|---|---|---|---|---|---|---|---|---|---|---|
| Junk_Snow | Junk Snow salvage pool | salvage | 1 | 1 | 5 | 10 | 100 | 1 | 4 | 25 |
| EnemyCamp_Desert_Seabase01 | Enemy Camp Desert Seabase01 enemy-camp reward | enemy-camp | 3 | 1 | 10 | 20 | 100 | 23 | 97 | 23.7113 |
| EnemyCamp_Desert02 | Enemy Camp Desert02 enemy-camp reward | enemy-camp | 3 | 1 | 10 | 20 | 100 | 23 | 100 | 23 |
| EnemyCamp_Snow_Seabase01 | Enemy Camp Snow Seabase01 enemy-camp reward | enemy-camp | 3 | 1 | 10 | 20 | 100 | 23 | 100 | 23 |
| EnemyCamp_Snow02 | Enemy Camp Snow02 enemy-camp reward | enemy-camp | 3 | 1 | 10 | 20 | 100 | 23 | 100 | 23 |
| Character Id | Character Name | Kind | Rate | Min | Max |
|---|---|---|---|---|---|
| Hunter_Shotgun_Invader | Hunter Shotgun Invader | human | 100 | 3 | 3 |
| Guard_Shotgun | Guard Shotgun | creature | 100 | 1 | 1 |
| Hunter_Shotgun | Hunter Shotgun | human | 100 | 1 | 1 |
| Hunter_Shotgun_Quest_StrongOldMan | Hunter Shotgun Quest Strong Old Man | human | 100 | 1 | 1 |
| Police_Invader_Shotgun | Police Invader Shotgun | human | 100 | 1 | 1 |
| Police_Shotgun | Police Shotgun | human | 100 | 1 | 1 |