PARTNER SKILL RECORD

Too Cool to be Seen

STRUCTURED PARAMETERS

Ability record

Game ID
LizardMan_Fire
Trigger
Activated
Cooldown
5s
Effect duration
30s
Ability type
Stealth
Generic rank entries
0

Mechanics notes

No additional mechanics have been safely converted into structured labels for this record. Effects beyond the parameters above remain unverified here.

Power / cooldown is a raw parameter ratio. It does not account for animations, multiple hits, status effects or a target's defenses and should not be read as measured damage per second.

CONDENSATION PROGRESSION

Partner ranks

The native generic effect arrays are empty. Verified contextual rank values are shown below.

Effect duration by rank

After manual activation, this Pal and the player become invisible for the listed duration. Other cooldown and detection rules are separate.

RankInvisibility duration
110 seconds
212 seconds
314 seconds
416 seconds
520 seconds

Fixed v1.0.3 native evidence. These active duration overrides have their own activation context and are excluded from automatic passive totals. The native generic effect arrays are empty; these contextual values are tracked separately. Evidence and limits

Cooldown by partner rank

Native ability cooldown overrides, in seconds. These values apply to the activated or mounted skill.

RankCooldown
130 seconds
225 seconds
320 seconds
415 seconds
58 seconds

Fixed v1.0.3 full native parameter snapshot. Evidence and limits

Reference dataset v1.0.3, acquired 23 October 2026. Skill names and numerical facts are retained; mechanics labels use independent wording. Missing source descriptions and unstructured effects remain unverified. Read sources and limitations