Wumpo
Assigned suitability level 8
Food rating 7
Build a useful roster around your active buildings. Compare jobs, night coverage, food ratings, and investment scenarios, then replace a worker without losing its assigned role.
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Each quantity adds one modeled planning unit for each recorded work requirement. It does not represent a native staffing slot or a production rate.
Condensation inputs, typed rank settings and statically inspected rules are bound to the complete official 1.0.3.101283 payload. No gameplay session was run. This is an independent roster-planning heuristic; its score is not game throughput or a guaranteed optimal workforce. Pathing, recipes, SAN and travel still matter.
15 of 15 modeled slots
Assigned suitability level 8
Food rating 7
Assigned suitability level 6
Food rating 1
Assigned suitability level 10
Food rating 7
Assigned suitability level 8
Food rating 5
Assigned suitability level 7
Food rating 3
Assigned suitability level 5
Food rating 1
Assigned suitability level 9
Food rating 3
Assigned suitability level 6
Food rating 2
Assigned suitability level 5
Food rating 1
Assigned suitability level 5
Food rating 1
Assigned suitability level 9
Food rating 7
Assigned suitability level 6
Food rating 1
Assigned suitability level 5
Food rating 1
Assigned suitability level 4
Food rating 1
Assigned suitability level 6
Food rating 1
Quick groups are explicit planning presets. Exact structures use the recorded work tags of all 91 supplied structures. Each selected quantity adds one unit to each listed job. A worker receives one job, so one versatile Pal is not counted as simultaneously staffing every task. Oil extraction support in Quick groups adds electricity and hauling; the exact oil extractors are recorded as automatic production with no Pal work tag.
The planner adds candidates with the largest positive gain in a diminishing-return coverage score, then checks same-role replacements twice. Food ratings reduce the score by the chosen penalty; native nocturnal workers receive a 15% planning preference when enabled. This preference is a modeling choice, not a claim about game work speed.
The max-condensation option uses each species’ recorded native bonuses at internal rank 5 (four completed stars). Turning it off uses the base values at internal rank 1. The static native rule is bound to official 1.0.3.101283; it is not a gameplay test. Missing original-source inputs stop the calculation. The handbook scenario adds its selected bonus separately; absent jobs stay at zero. A work aura adds one level only when a different roster individual supplies it; repeated copies of the same job aura do not stack. Levels are capped at 10. Only the recorded work-job auras are modeled; other partner effects and speed modifiers are not converted into score bonuses.
Modeled coverage sums assigned suitability levels, including the optional night preference. Suitability levels are ordinal inputs here; they are not native production multipliers. Open slots mean the remaining candidates did not improve this score under the selected constraints. Use the results as a shortlist and verify the base in play.
Ranch output ranges · Structure material costs · Compare Pal work suitability
Baseline: reference-extracted Palworld v1.0.3 tables, extracted August 13, 2026 and acquired October 23, 2026. Independent game-version and completeness validation is tracked in Sources & data notes. A newer live game may differ.