tower ENCOUNTER · NORMAL PLAN

Prepare for Bjorn & Bastigor.

A practical rotation and equipment checklist, followed by the patterns that matter during the attempt.

Recommended 58+icev1.0.3 baseline

GET THERE

Access and arena

Reach the Feybreak Tower after clearing the island’s anti-air progression and preparing for extreme cold.

EQUIPMENT

Prepare the loadout

Use your strongest cold-safe defense and shield, plus a sustained firearm and a burst option.

FIVE COMPLEMENTARY OPTIONS

A party to build around.

This is a source-informed starting rotation. For raids, prepare additional base-assigned replacements; a five-Pal carried party is not the entire raid army.

SLOT 01 · Durable Fire lead

Blazamut

fire

Magma Kaiser

Can be ridden. While in party, increases the Attack and Defense of the Pal fighting alongside you by 5% whenever you defeat an enemy. This effect lasts 20 seconds and stacks up to five times.

View stats and learned skills →
SLOT 04 · Ranged reserve

Suzaku

fire

Wings of Flame

Can be ridden as a flying mount. This Pal’s Movement Speed increases by 5% for each other Fire Pal in your party. (Excluding Suzaku)

View stats and learned skills →

BEFORE STARTING

Your preparation checklist.

Check these after reviewing your actual inventory and Pal loadout. The page does not inspect your game save.

DURING THE ATTEMPT

Keep the fight under control.

  1. Attack after Bastigor lands rather than during a jump.
  2. Move toward open floor before patterns close the route.
  3. Recall endangered Pals while a healthy reserve remains.

A shortlist’s relative score does not model these patterns, phase changes, or the equipment you bring. Keep the fight plan and the numerical comparison together.

AFTER THE CLEAR

Progression and rewards.

The normal clear completes the original seven-tower progression arc.

The hard rematch offers themed and challenge rewards.

Reward availability and preparation advice are source-reported. No guaranteed drop count, exact final boss HP, or tested clear rate is claimed.