raid ENCOUNTER · ADVANCED VARIANT

Prepare for Blazamut Ryu.

A practical rotation and equipment checklist, followed by the patterns that matter during the attempt.

Recommended Endgame, fully optimizeddragon / firev1.0.3 baseline

GET THERE

Access and arena

Summon on open ground at a dedicated raid base with Water and Ground waves sorted in advance.

EQUIPMENT

Prepare the loadout

Prepare endgame defense, healing, attack food, and enough ranged ammunition for the full attempt.

This is the Incarnation of the Eternal Flame (Ultra) encounter. The recommendation is Endgame, fully optimized; treat the normal route as preparation, then bring an optimized rotation and enough supplies for the stronger rematch. The listed level is editorial advice, not a game-enforced entry requirement.

FIVE COMPLEMENTARY OPTIONS

A party to build around.

This is a source-informed starting rotation. For raids, prepare additional base-assigned replacements; a five-Pal carried party is not the entire raid army.

SLOT 01 · Opening Water lead

Jormuntide

dragon / water

Stormbringer Sea Dragon

Can be ridden to travel on water. While in party, increases player's and Pals' damage to enemies afflicted with Soak by 50%. (Does not stack)

View stats and learned skills →
SLOT 02 · Water wave

Suzaku Aqua

water

Wings of Water

Can be ridden as a flying mount. This Pal’s Movement Speed increases by 5% for each other Water Pal in your party. (Excluding Suzaku Aqua)

View stats and learned skills →
SLOT 03 · Mounted Water offense

Azurobe

water / dragon

Waterwing Dance

Can be ridden to travel on water. While mounted, changes the player's attack type to Water and increases Attack by 5%.

View stats and learned skills →
SLOT 04 · Ground finishing wave

Anubis

ground

Guardian of the Desert

When activated, Anubis changes the player's attack type to Ground and increases Attack by 30%. Occasionally evades attacks with a flash sidestep during battle.

View stats and learned skills →

BEFORE STARTING

Your preparation checklist.

Check these after reviewing your actual inventory and Pal loadout. The page does not inspect your game save.

DURING THE ATTEMPT

Keep the fight under control.

  1. Maintain Water pressure during the opening form.
  2. Withdraw Water Pals promptly when Electric replaces Fire.
  3. Send the prepared Ground wave to finish the revived boss.

A shortlist’s relative score does not model these patterns, phase changes, or the equipment you bring. Keep the fight plan and the numerical comparison together.

AFTER THE CLEAR

Progression and rewards.

Ultra adds its exclusive reward pool, including Horns of Supremacy.

Reward availability and preparation advice are source-reported. No guaranteed drop count, exact final boss HP, or tested clear rate is claimed.