tower ENCOUNTER · NORMAL PLAN

Prepare for Marcus & Faleris.

A practical rotation and equipment checklist, followed by the patterns that matter during the attempt.

Recommended 45+firev1.0.3 baseline

GET THERE

Access and arena

The PIDF Tower is in the Desiccated Dunes; unlock nearby travel before repeated attempts.

EQUIPMENT

Prepare the loadout

Use strong heat-safe armor, a shield, and a ranged firearm with enough ammunition to maintain pressure.

FIVE COMPLEMENTARY OPTIONS

A party to build around.

This is a source-informed starting rotation. For raids, prepare additional base-assigned replacements; a five-Pal carried party is not the entire raid army.

SLOT 01 · Mounted Water offense

Azurobe

water / dragon

Waterwing Dance

Can be ridden to travel on water. While mounted, changes the player's attack type to Water and increases Attack by 5%.

View stats and learned skills →
SLOT 02 · Water lead

Jormuntide

dragon / water

Stormbringer Sea Dragon

Can be ridden to travel on water. While in party, increases player's and Pals' damage to enemies afflicted with Soak by 50%. (Does not stack)

View stats and learned skills →
SLOT 03 · Mobile Water reserve

Suzaku Aqua

water

Wings of Water

Can be ridden as a flying mount. This Pal’s Movement Speed increases by 5% for each other Water Pal in your party. (Excluding Suzaku Aqua)

View stats and learned skills →
SLOT 04 · Durable reserve

Broncherry Aqua

grass / water

Purity's Full Bloom

Eligible Broncherry Aqua party + own saddle effect: nominal Alpha-conversion values 45 / 47 / 49 / 51 / 55 by partner rank. Different Broncherry tribes combine in one roll; same-tribe copies use the maximum. Even a nominal 100 is not an exception-free guarantee.

Official rule and conditions ↗View stats and learned skills →
SLOT 05 · Flexible Water attacker

Elphidran Aqua

dragon / water

Amicable Water Dragon

Can be ridden as a flying mount. While flying, Movement Speed is increased. While in party, player and party Pals take 15% less Fire damage and are immune to Burn. (Does not stack)

View stats and learned skills →

BEFORE STARTING

Your preparation checklist.

Check these after reviewing your actual inventory and Pal loadout. The page does not inspect your game save.

DURING THE ATTEMPT

Keep the fight under control.

  1. Track movement with sustained fire.
  2. Save slow burst attacks for predictable pauses.
  3. Rotate Water Pals while preserving your own shield.

A shortlist’s relative score does not model these patterns, phase changes, or the equipment you bring. Keep the fight plan and the numerical comparison together.

AFTER THE CLEAR

Progression and rewards.

The first clear advances tower progression.

The hard rematch adds themed cosmetic and challenge rewards.

Reward availability and preparation advice are source-reported. No guaranteed drop count, exact final boss HP, or tested clear rate is claimed.