tower ENCOUNTER · ADVANCED VARIANT

Prepare for Zenara & Astralym.

A practical rotation and equipment checklist, followed by the patterns that matter during the attempt.

Recommended 80 with best-in-slot investmentNo fixed element reportedv1.0.3 baseline

OFFICIAL 1.0.3.101283 · HARD ENCOUNTER

Check the selected Hard rematch

Encounter level
100
Battle limit
600 seconds (10 minutes)
Hard access requirement
Clear this World Tree encounter on Normal

These are the selected encounter’s level, timer and access rule. The recommended level and equipment remain preparation advice. Select Hard at the entrance; the save-wide difficulty preset is separate.

Official encounter evidence and source corrections →

GET THERE

Access and arena

Complete the Panthalus and World Tree route, gather earlier tower Key Spheres, and clear the internal seals.

EQUIPMENT

Prepare the loadout

Prepare Ancient-series defense, a heavy shield, endgame medicine, and supported Paloxite energy weapons.

This is the Blightstar Calamity · Hard encounter. The recommendation is 80 with best-in-slot investment; treat the normal route as preparation, then bring an optimized rotation and enough supplies for the stronger rematch. The listed level is editorial advice, not a game-enforced entry requirement.

No fixed boss element is supplied by this encounter record. This plan emphasizes execution and developed Pals; it does not invent a type weakness.

FIVE COMPLEMENTARY OPTIONS

A party to build around.

This is a source-informed starting rotation. For raids, prepare additional base-assigned replacements; a five-Pal carried party is not the entire raid army.

SLOT 02 · Endgame offense

Xenolord

dark / dragon

Meteor Wings

Can be ridden as a flying mount. While in party, damage done by Partner Skills of weapon-wielding Pals increases by 20%. (Does not stack)

View stats and learned skills →
SLOT 03 · Second damage lane

Blazamut Ryu

dragon / fire

Dragon Kaiser

Can be ridden. While in party, increases damage dealt by Player and Pals' Dragon attacks when hitting the enemy's elemental weakness by 25%. (Does not stack)

View stats and learned skills →
SLOT 04 · Small-body attacker

Solenne

dark / neutral

Untainted Maiden

While in party, increases the player's Attack by 30% if all Pals in party are different species. (Does not stack)

View stats and learned skills →
SLOT 05 · Recovery support

Felbat

dark

Life Steal

While fighting together, grants the player and Felbat a life steal effect that restores 5% of damage dealt as Health.

View stats and learned skills →

BEFORE STARTING

Your preparation checklist.

Check these after reviewing your actual inventory and Pal loadout. The page does not inspect your game save.

DURING THE ATTEMPT

Keep the fight under control.

  1. Maintain safe lanes through overlapping projectiles.
  2. During the center phase, target wing and leg orbs.
  3. Use immunity windows to reload and heal, then burst when vulnerability returns.

A shortlist’s relative score does not model these patterns, phase changes, or the equipment you bring. Keep the fight plan and the numerical comparison together.

AFTER THE CLEAR

Progression and rewards.

Repeat clears and the hard challenge remain separate endgame goals.

Reward availability and preparation advice are source-reported. No guaranteed drop count, exact final boss HP, or tested clear rate is claimed.