A throw simulator
Sample the current estimate as an independent random throw. These are model samples, not game results or a prediction of your next throw.
No samples yet.
PREPARE THE NEXT THROW
Compare your setup across ten spheres. Change a target, weaken it, and see how the estimated odds move.
Modeled estimate, not exact game odds. The reference model was calibrated against older v0.7.3 behavior and combines later sphere/event data. Native 1.0 placement is unrecovered. Capture immunity, status conditions and changing conditions are not modeled. Use the in-game aim display for your encounter.
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| Sphere | Power | Per throw | After 10 throws |
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Independent throws, with the same HP, level and settings throughout.
| Throws | At least one capture |
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Sample the current estimate as an independent random throw. These are model samples, not game results or a prediction of your next throw.
No samples yet.
Cumulative odds use 1 − (1 − p)n. They describe at least one success across unchanged, independent throws. A high cumulative estimate does not make the next throw more likely.
The mean is a long-run average, not a promised sphere budget. This model caps each throw at 99.5%. A positive estimate never proves that a scripted encounter is capturable.