Party, role and execution

Treat each Daedream as a follow-up attacker whose activation and gear must be checked. Use the mercy setup to control the target’s final health, and stop player or helper attacks before attempting capture. Do not infer fourfold passive support merely from four copies in the party.

Recorded partner effects

These are raw structured values from the acquired v1.0.3 player dataset. Effect names determine the unit and target; no unverified damage-total formula is applied. A false same-species stacking flag means another copy does not add that effect.

Contextual text references and cooldown overrides are shown separately where native v1.0.3 evidence supplies them. They require the activation described in the final column and are not unconditional party totals.

PalEffectRank 1 rawRank 5 rawTarget and conditions
DaedreamActive value (unit as recorded)1.52.5Activation and gear conditions apply
DaedreamActive value (unit as recorded)1.52.5Activation and gear conditions apply
DaedreamActive value (unit as recorded)1.52.5Activation and gear conditions apply
DaedreamActive value (unit as recorded)1.52.5Activation and gear conditions apply
HoocratesShot Attack1530To Self; same-species non-stacking

Equipment and ingredient plan

The following options are observed in the source build loadout. Recipe quantities use the acquired catalog’s default recipe when an exact item name matches; they are first-tier ingredient facts, not a price, crafting-time estimate or assertion that every alternative must be equipped together.

ItemSource slotShown tech levelDefault recipe ingredients
Pal SphereBasic captures21 Paldium Fragment
Mega SphereMid-tier captures141 Paldium Fragment, 1 Ingot, 3 Wood, 3 Stone
Old BowControlled tag weapon330 Wood, 5 Stone, 15 Fiber
Phantom RingDodge safetyNo technology level shown30 Refined Ingot, 10 Plasteel, 15 Pal Metal Ingot, 30 Ancient Bone
Warsect Terra's BeltDefensive fallbackNo technology level shown40 Refined Ingot, 20 Honey, 35 Paldium Fragment, 30 Ancient Lava

Stat point priority

Player allocation order for this composition, adapted from the captured guide. This is strategy guidance rather than a measured point budget; change the order when your survival or carrying needs differ.

PriorityPlayer statWhy it comes here
1StaminaSupport the running, climbing and evasions needed to follow capture targets.
2HealthThe player remains exposed while the Daedream followers provide their chip damage.
3WeightBring several sphere tiers and supplies for a long capture route.
4AttackKeep player hits controlled so they do not finish a target intended for capture.

Recruitment and upgrade sequence

  • Recruitment targets: Daedream, Daedream, Daedream, Daedream, Hoocrates. Open the linked Pal records for the available acquisition and breeding paths.
  • Craft only the Pal Gear needed by the effects you intend to activate, then confirm the effect at the rank you currently own.
  • Budget the listed loadout ingredients and upgrade one role at a time; compare the rank 1 and rank 5 records rather than quoting the fully upgraded number on an uncondensed Pal.

Evidence boundary

The factual tables preserve the stated source snapshot. Source-specific recommendations and mechanics have not been independently reproduced in the current game. Exact gameplay rule gaps remain in the coverage notes rather than being filled with invented quantities.