Choose a fishing objective before choosing the spot, rod, bait and support party. Pools and reward channels differ, and 1.0.4 changed difficulty and yields, so an older table needs a visible version boundary.
THE v1.0.3 FISHING EXPORT
Choose a fishing route and its lottery.
115 spot lotteries, 3 pond pools and 40 catchable species. The local atlas has 546 recorded fishing actors across both regions.
Official v1.0.4 changed Sunreach/World Tree difficulty, bait yields and unintended volcanic catches. These older exported rates are not certified for v1.0.4 or later. One exact Mushroom Wetlands actor is bound to the Ocean Common pool below. Other map locations retain their individual source limits.
Separate schematic evidence binds 149 regional catch routes to placed fishing classes and their native fish/reward rows in 1.0.3.101283, retaining 181 alternatives and 29 ambiguous entries. Thirty reported Red Chest labels refer to fishing treasure rewards. World Tree fish include levels 71–79, difficulty 104–126, durability cost 4 and an Impossible flag; a particular rod or bait does not guarantee success. This finite source check does not establish every atlas pin or later-release per-cast odds. Inspect the schematic routes ↗ · Current fixed-release evidence ↗
Use these reported landmarks to plan a practice route. Each link centers the main-island fishing layer on the listed coordinates; select a plotted marker for its details. The landmark alone does not establish which fish lottery runs there.
Fisherman's Point
Beginner · -405, -827
Start with the Beginner Rod and bait, then practice casts and the fishing minigame at this coastal landmark.
Landmarks and progression roles: captured public fishing guide ↗. Reported route advice; no fixed-release pool or guaranteed-catch claim.
Penking Lux near −404, 199
The verified 1.0.3.101283 actor uses the H Ocean Common lottery. Penking Lux rows 265–267 are levels 50–53 with no time restriction. The Beginner Rod and Simple Bait unlock at player level 15; a successful catch is not guaranteed.
Unlock the basic rod and bait at level 15, upgrade the rod at 29 and 45, and use a schematic variant for its recorded durability. Premium bait modifiers below belong to the v1.0.3 table. Five bait rows are table-only records; their technology-level labels do not establish a craftable recipe.
Loading search data. The first recorded lottery is readable below.
A Ocean Common
Easy · Any time; some rows have time gates · durability −1 · recorded respawn 900s
Configured fishing class and reward consumer verified for release 1.0.3.101283; individual map locations remain separate.
The native consumer filters each row by time before weighting. Rows without a time restriction remain eligible by day and night. Selection weights are not per-cast success probabilities; Alpha and silhouette rows stay separate.
All native v1.0.3 outcomes for the listed regional fields are included. Repeated items can belong to separate source pools. Listed percentages retain the acquired model and are not certified per-cast catch odds. Actual reward eligibility follows the selected fish row; bait can add another reward invocation. Do not add separate item percentages into a guaranteed combined haul.
Recorded rank 1 → rank 5 values. A raw talent parameter is not a certified additive probability. Same-species uniqueness and any different-species gauge combination must be checked in the team planner; no combined fishing percentage is invented here.
Craft the Fishing Pond at level 31 or Large Fishing Pond at 69 and assign Handiwork. Choose Small, Medium or Big in the pool browser to inspect automated outcomes. A manual spot's time and difficulty do not become pond requirements.
For open-sea wrecks, the source requires a Water-element mount and a Powerful Fishing Magnet (technology 62); a Water-element flyer qualifies. The magnet is consumed on successful salvage. Jellroy's separate salvage-yield effect belongs to this activity. The native export contains69 outcomes across Salvage_Rank1 and Salvage_Rank2, plus one separate test row. The tables below retain every row. Their presence does not establish wreck locations or which runtime wreck selects a rank.
All native salvage outcomes (69 plus one test row)
Rank assignment, wreck placement and post1.0.4 yields remain unverified. The test table is not labeled a natural-world source.
Choose a fishing objective before choosing the spot, rod, bait and support party. Pools and reward channels differ, and 1.0.4 changed difficulty and yields, so an older table needs a visible version boundary.
What the official announcement confirms
Beyond Dimensions starts at an NPC in Fisherman's Point; From the Far Side of the Moon follows it.
Fishing difficulty and bait yields changed, and a Fish Behavior During Fishing Minigames world setting was added.
Lapure swimming speed, Lunaris Effigy homing and Ancient Bark's required work suitability changed.
Fixes include Killamari Primo rank effects, mutated eggs affected by Grintale, Idiosyncratic activation, Lucky defense, and World Tree Radiant Gem drop assignments.
Work from a reproducible starting point
Search the pool browser above by Pal, item or native lottery ID; narrow activity, difficulty and time, then inspect the exact recorded row.
Use the two atlas links for real actor locations. Rarity/habitat filters describe those actors but do not join them to a lottery.
For automated production choose a pond pool and assign Handiwork. For wrecks use the separate magnet/mount/salvage-yield workflow.
Recipes are from the acquired default recipe catalog. A missing recipe or unlock does not imply the item is unavailable by every other method.
Item
Stable ID
Default ingredient quantities
Technology records
Powerful Fishing Magnet
Salvage_TreasureBoxKey02
1 Hexolite, 1 Cryogenic Coolant, 1 Bio Battery
1
Linked Pal roles
The following suitability values and named partner skills are factual v1.0.3 record fields. Task restrictions and effects still need to match the activity; a long job list is not a throughput measurement.
Pal
Elements
Nonzero work suitability
Partner skill
Jellroy
water, dark
watering 2, handiwork 1, medicine Production 1, transporting 1
The factual tables preserve the stated source snapshot. Source-specific recommendations and mechanics have not been independently reproduced in the current game. Exact gameplay rule gaps remain in the coverage notes rather than being filled with invented quantities.
Tool and roster data: v1.0.3, extracted August 13, 2026. Source-only acquisition claims and later patch behavior retain their own verification status. Read the methodology.