| Beam ScatterTower Raid Bosses | Rayne Syndicate Boss Zoe & Grizzbolt Lv.72 (Hard)10% Hard tower reward eligibility verified · v1.0.3.101283Zoe & Grizzbolt, Hard Lv.72: win the selected battle as an alive-or-dying eligible recipient to receive this reward check for one Blueprint_WidePenetrateShotgun_5, native rate field 10. The normal difficulty list does not contain this blueprint. This success reward has no first-clear restriction; it is separate from one-time rewards. Independence of repeated successful battles remains unverified.Fixed-release evidence ↗ Treasure Map (Legendary)0.149% Treasure Map eligibility verified · v1.0.3.101283TreasureMap05 → TreasureMap05, slot 1: one Blueprint_WidePenetrateShotgun_5; slot activation 100%. Encoded weight 0.04 / 26.91 across 81 positive rows. The reported percentage is a rounded weight-ratio model. Use the matching-rarity map and collect its revealed point. Repeated-roll independence remains unverified.Fixed-release evidence ↗ +6 additional reported sources; available after data loads | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| Drone LauncherTower Raid Bosses | Free Pal Alliance Founder Lily & Lyleen Lv.74 (Hard)10% Hard tower reward eligibility verified · v1.0.3.101283Lily & Lyleen, Hard Lv.74: win the selected battle as an alive-or-dying eligible recipient to receive this reward check for one Blueprint_DroneLauncher_5, native rate field 10. The normal difficulty list does not contain this blueprint. This success reward has no first-clear restriction; it is separate from one-time rewards. Independence of repeated successful battles remains unverified.Fixed-release evidence ↗ Treasure Map (Legendary)0.149% Treasure Map eligibility verified · v1.0.3.101283TreasureMap05 → TreasureMap05, slot 1: one Blueprint_DroneLauncher_5; slot activation 100%. Encoded weight 0.04 / 26.91 across 81 positive rows. The reported percentage is a rounded weight-ratio model. Use the matching-rarity map and collect its revealed point. Repeated-roll independence remains unverified.Fixed-release evidence ↗ +6 additional reported sources; available after data loads | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| Plasma RifleTower Raid Bosses | Leader of the Moonflowers Saya & Selyne Lv.80 (Hard)10% Hard tower reward eligibility verified · v1.0.3.101283Saya & Selyne, Hard Lv.80: win the selected battle as an alive-or-dying eligible recipient to receive this reward check for one Blueprint_ElectricArcAssaultRifle_5, native rate field 10. The normal difficulty list does not contain this blueprint. This success reward has no first-clear restriction; it is separate from one-time rewards. Independence of repeated successful battles remains unverified.Fixed-release evidence ↗ Treasure Map (Legendary)0.149% Treasure Map eligibility verified · v1.0.3.101283TreasureMap05 → TreasureMap05, slot 1: one Blueprint_ElectricArcAssaultRifle_5; slot activation 100%. Encoded weight 0.04 / 26.91 across 81 positive rows. The reported percentage is a rounded weight-ratio model. Use the matching-rarity map and collect its revealed point. Repeated-roll independence remains unverified.Fixed-release evidence ↗ +6 additional reported sources; available after data loads | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| Beam LauncherTower Raid Bosses | High Keeper of the Azure Covenant Auri & Shaolong Lv.80 (Hard)10% Hard tower reward eligibility verified · v1.0.3.101283Auri & Shaolong, Hard Lv.80: win the selected battle as an alive-or-dying eligible recipient to receive this reward check for one Blueprint_BeamLauncher_5, native rate field 10. The normal difficulty list does not contain this blueprint. This success reward has no first-clear restriction; it is separate from one-time rewards. Independence of repeated successful battles remains unverified.Fixed-release evidence ↗ Treasure Map (Legendary)0.149% Treasure Map eligibility verified · v1.0.3.101283TreasureMap05 → TreasureMap05, slot 1: one Blueprint_BeamLauncher_5; slot activation 100%. Encoded weight 0.04 / 26.91 across 81 positive rows. The reported percentage is a rounded weight-ratio model. Use the matching-rarity map and collect its revealed point. Repeated-roll independence remains unverified.Fixed-release evidence ↗ +6 additional reported sources; available after data loads | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| Ancient HelmAncient Tier | Treasure Map (Legendary)0.297% Treasure Map eligibility verified · v1.0.3.101283TreasureMap05 → TreasureMap05, slot 1: one Blueprint_AncientHelmet_5; slot activation 100%. Encoded weight 0.08 / 26.91 across 81 positive rows. The reported percentage is a rounded weight-ratio model. Use the matching-rarity map and collect its revealed point. Repeated-roll independence remains unverified.Fixed-release evidence ↗ Astral Mountain Red Chest (Locked)0.047% World chest route verified · v1.0.3.101283Loot the bound surface-world treasure chest. SkyIsland_Treasure, row 2368, slot 1: 1 Blueprint_AncientHelmet_5. Encoded weight 0.012 / 137.032; slot activation 100%. Normal opening consumes one Gold Key, unless a qualifying active partner opens it; successful lockpicking is another route. A qualifying active partner can open the chest instead of consuming its opening key. Successful lockpicking also opens the chest without consuming its opening key. The original reported percentage remains source-reported. These encoded weights do not establish independent retry odds.Fixed-release evidence ↗ +6 additional reported sources; available after data loads | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| Ancient ArmorAncient Tier | Treasure Map (Legendary)0.297% Treasure Map eligibility verified · v1.0.3.101283TreasureMap05 → TreasureMap05, slot 1: one Blueprint_AncientArmor_5; slot activation 100%. Encoded weight 0.08 / 26.91 across 81 positive rows. The reported percentage is a rounded weight-ratio model. Use the matching-rarity map and collect its revealed point. Repeated-roll independence remains unverified.Fixed-release evidence ↗ Astral Mountain Red Chest (Locked)0.062% World chest route verified · v1.0.3.101283Loot the bound surface-world treasure chest. SkyIsland_Treasure, row 2372, slot 1: 1 Blueprint_AncientArmor_5. Encoded weight 0.016 / 137.032; slot activation 100%. Normal opening consumes one Gold Key, unless a qualifying active partner opens it; successful lockpicking is another route. A qualifying active partner can open the chest instead of consuming its opening key. Successful lockpicking also opens the chest without consuming its opening key. The original reported percentage remains source-reported. These encoded weights do not establish independent retry odds.Fixed-release evidence ↗ +6 additional reported sources; available after data loads | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| Heat-Resistant Ancient ArmorAncient Tier | Brothers of the Eternal Pyre Soul Leader Axel & Orserk Lv.76 (Hard)10% Hard tower reward eligibility verified · v1.0.3.101283Axel & Orserk, Hard Lv.76: win the selected battle as an alive-or-dying eligible recipient to receive this reward check for one Blueprint_AncientArmorHeat_5, native rate field 10. The normal difficulty list does not contain this blueprint. This success reward has no first-clear restriction; it is separate from one-time rewards. Independence of repeated successful battles remains unverified.Fixed-release evidence ↗ Treasure Map (Legendary)0.149% Treasure Map eligibility verified · v1.0.3.101283TreasureMap05 → TreasureMap05, slot 1: one Blueprint_AncientArmorHeat_5; slot activation 100%. Encoded weight 0.04 / 26.91 across 81 positive rows. The reported percentage is a rounded weight-ratio model. Use the matching-rarity map and collect its revealed point. Repeated-roll independence remains unverified.Fixed-release evidence ↗ +7 additional reported sources; available after data loads | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| Cold-Resistant Ancient ArmorAncient Tier | PAL Genetic Research Unit Commander Victor & Shadowbeak Lv.80 (Hard)10% Hard tower reward eligibility verified · v1.0.3.101283Victor & Shadowbeak, Hard Lv.80: win the selected battle as an alive-or-dying eligible recipient to receive this reward check for one Blueprint_AncientArmorCold_5, native rate field 10. The normal difficulty list does not contain this blueprint. This success reward has no first-clear restriction; it is separate from one-time rewards. Independence of repeated successful battles remains unverified.Fixed-release evidence ↗ Treasure Map (Legendary)0.149% Treasure Map eligibility verified · v1.0.3.101283TreasureMap05 → TreasureMap05, slot 1: one Blueprint_AncientArmorCold_5; slot activation 100%. Encoded weight 0.04 / 26.91 across 81 positive rows. The reported percentage is a rounded weight-ratio model. Use the matching-rarity map and collect its revealed point. Repeated-roll independence remains unverified.Fixed-release evidence ↗ +7 additional reported sources; available after data loads | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| Lightweight Ancient ArmorAncient Tier | Jarl of Feybreak Bjorn & Bastigor Lv.80 (Hard)10% Hard tower reward eligibility verified · v1.0.3.101283Bjorn & Bastigor, Hard Lv.80: win the selected battle as an alive-or-dying eligible recipient to receive this reward check for one Blueprint_AncientArmorWeight_5, native rate field 10. The normal difficulty list does not contain this blueprint. This success reward has no first-clear restriction; it is separate from one-time rewards. Independence of repeated successful battles remains unverified.Fixed-release evidence ↗ Treasure Map (Legendary)0.149% Treasure Map eligibility verified · v1.0.3.101283TreasureMap05 → TreasureMap05, slot 1: one Blueprint_AncientArmorWeight_5; slot activation 100%. Encoded weight 0.04 / 26.91 across 81 positive rows. The reported percentage is a rounded weight-ratio model. Use the matching-rarity map and collect its revealed point. Repeated-roll independence remains unverified.Fixed-release evidence ↗ +6 additional reported sources; available after data loads | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| TerraprismaMoon Lord | Raid reward eligibility verified · v1.0.3.101283Moon Lord · [Master]: complete the raid successfully as an eligible player in the raid camp. The success reward entry grants one Blueprint_YakushimaBlade003_5, native rate field 25. Each reward entry has its own rate check; the four schematics are not a mutually exclusive draw. Repeated-attempt independence remains unverified.Fixed-release evidence ↗ Tides of Terraria Dungeon1.25% Dungeon chest route verified · v1.0.3.101283Find and open a special treasure chest in Terraria dungeon. Yakushima001: Yakushima02, row 4864, slot 4, encoded weight 2.5 / 100, slot activation 50%: one Blueprint_YakushimaBlade003_5. This chest branch requires no inventory key. Enter the named dungeon and reach a matching treasure chest. The chest must already contain this blueprint; opening reveals its generated contents. Terraria dungeon describes the bound Yakushima001 profile; its exact English dungeon caption remains unverified. Original percentages remain source-reported. Opening reveals stored dungeon contents; it is not certified as a new independent lottery.Fixed-release evidence ↗ | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| Vortex BeaterMoon Lord | Raid reward eligibility verified · v1.0.3.101283Moon Lord · [Master]: complete the raid successfully as an eligible player in the raid camp. The success reward entry grants one Blueprint_YakushimaGun001_5, native rate field 25. Each reward entry has its own rate check; the four schematics are not a mutually exclusive draw. Repeated-attempt independence remains unverified.Fixed-release evidence ↗ Tides of Terraria Dungeon1.25% Dungeon chest route verified · v1.0.3.101283Find and open a special treasure chest in Terraria dungeon. Yakushima001: Yakushima02, row 4869, slot 4, encoded weight 2.5 / 100, slot activation 50%: one Blueprint_YakushimaGun001_5. This chest branch requires no inventory key. Enter the named dungeon and reach a matching treasure chest. The chest must already contain this blueprint; opening reveals its generated contents. Terraria dungeon describes the bound Yakushima001 profile; its exact English dungeon caption remains unverified. Original percentages remain source-reported. Opening reveals stored dungeon contents; it is not certified as a new independent lottery.Fixed-release evidence ↗ | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| NightglowMoon Lord | Raid reward eligibility verified · v1.0.3.101283Moon Lord · [Master]: complete the raid successfully as an eligible player in the raid camp. The success reward entry grants one Blueprint_YakushimaLantern001_5, native rate field 25. Each reward entry has its own rate check; the four schematics are not a mutually exclusive draw. Repeated-attempt independence remains unverified.Fixed-release evidence ↗ Tides of Terraria Dungeon1.25% Dungeon chest route verified · v1.0.3.101283Find and open a special treasure chest in Terraria dungeon. Yakushima001: Yakushima02, row 4874, slot 4, encoded weight 2.5 / 100, slot activation 50%: one Blueprint_YakushimaLantern001_5. This chest branch requires no inventory key. Enter the named dungeon and reach a matching treasure chest. The chest must already contain this blueprint; opening reveals its generated contents. Terraria dungeon describes the bound Yakushima001 profile; its exact English dungeon caption remains unverified. Original percentages remain source-reported. Opening reveals stored dungeon contents; it is not certified as a new independent lottery.Fixed-release evidence ↗ | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| Terra BladeMoon Lord | Raid reward eligibility verified · v1.0.3.101283Moon Lord · [Master]: complete the raid successfully as an eligible player in the raid camp. The success reward entry grants one Blueprint_YakushimaBlade002_5, native rate field 25. Each reward entry has its own rate check; the four schematics are not a mutually exclusive draw. Repeated-attempt independence remains unverified.Fixed-release evidence ↗ Tides of Terraria Dungeon1.25% Dungeon chest route verified · v1.0.3.101283Find and open a special treasure chest in Terraria dungeon. Yakushima001: Yakushima02, row 4879, slot 4, encoded weight 2.5 / 100, slot activation 50%: one Blueprint_YakushimaBlade002_5. This chest branch requires no inventory key. Enter the named dungeon and reach a matching treasure chest. The chest must already contain this blueprint; opening reveals its generated contents. Terraria dungeon describes the bound Yakushima001 profile; its exact English dungeon caption remains unverified. Original percentages remain source-reported. Opening reveals stored dungeon contents; it is not certified as a new independent lottery.Fixed-release evidence ↗ | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| Assault RifleAlpha Pal Drops: Weapons | Cursed Tyrant Blazamut3% Encoded drop matched · v1.0.3Encoded rate 3; quantity 1. In-game chance, encounter settings and independent rolls unverified.Native drop entry ↗ Natural Alpha death route verified · v1.0.3.101283Defeat Cursed Tyrant Blazamut (Lv.52). The death handler checks BOSS_KingBahamut000, slot 5: 3% native slot-roll threshold for Blueprint_AssaultRifle_Default5, base quantity 1. Quantity settings and bonuses apply after the roll; collect a positive spawned drop. This evidence covers natural death loot. Capture, butcher and repeated-roll independence remain unverified.Fixed-release evidence ↗ Treasure Map (Uncommon)1.026% Treasure Map eligibility verified · v1.0.3.101283TreasureMap02 → TreasureMap02, slot 1: one Blueprint_AssaultRifle_Default5; slot activation 100%. Encoded weight 0.16 / 15.6 across 30 positive rows. The reported percentage is a rounded weight-ratio model. Use the matching-rarity map and collect its revealed point. Repeated-roll independence remains unverified.Fixed-release evidence ↗ +17 additional reported sources; available after data loads | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| Pump-Action ShotgunAlpha Pal Drops: Weapons | Ruler of the Crimson Dawn Suzaku3% Encoded drop matched · v1.0.3Encoded rate 3; quantity 1. In-game chance, encounter settings and independent rolls unverified.Native drop entry ↗ Natural Alpha death route verified · v1.0.3.101283Defeat Ruler of the Crimson Dawn Suzaku (Lv.45). The death handler checks BOSS_Suzaku000, slot 5: 3% native slot-roll threshold for Blueprint_PumpActionShotgun_5, base quantity 1. Quantity settings and bonuses apply after the roll; collect a positive spawned drop. This evidence covers natural death loot. Capture, butcher and repeated-roll independence remain unverified.Fixed-release evidence ↗ Treasure Map (Uncommon)1.026% Treasure Map eligibility verified · v1.0.3.101283TreasureMap02 → TreasureMap02, slot 1: one Blueprint_PumpActionShotgun_5; slot activation 100%. Encoded weight 0.16 / 15.6 across 30 positive rows. The reported percentage is a rounded weight-ratio model. Use the matching-rarity map and collect its revealed point. Repeated-roll independence remains unverified.Fixed-release evidence ↗ +17 additional reported sources; available after data loads | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| HandgunAlpha Pal Drops: Weapons | Voice of the Violets Vaelet3% Encoded drop matched · v1.0.3Encoded rate 3; quantity 1. In-game chance, encounter settings and independent rolls unverified.Native drop entry ↗ Natural Alpha death route verified · v1.0.3.101283Defeat Voice of the Violets Vaelet (Lv.27). The death handler checks BOSS_VioletFairy000, slot 5: 3% native slot-roll threshold for Blueprint_HandGun_Default_5, base quantity 1. Quantity settings and bonuses apply after the roll; collect a positive spawned drop. This evidence covers natural death loot. Capture, butcher and repeated-roll independence remain unverified.Fixed-release evidence ↗ Treasure Map (Common)0.256% Treasure Map eligibility verified · v1.0.3.101283TreasureMap01 → TreasureMap01, slot 1: one Blueprint_HandGun_Default_5; slot activation 100%. Encoded weight 0.16 / 62.4 across 66 positive rows. The reported percentage is a rounded weight-ratio model. Use the matching-rarity map and collect its revealed point. Repeated-roll independence remains unverified.Fixed-release evidence ↗ +14 additional reported sources; available after data loads | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| Rocket LauncherAlpha Pal Drops: Weapons | Legendary Celestial Dragon Jetragon3% Encoded drop matched · v1.0.3Encoded rate 3; quantity 1. In-game chance, encounter settings and independent rolls unverified.Native drop entry ↗ Natural Alpha death route verified · v1.0.3.101283Defeat Legendary Celestial Dragon Jetragon (Lv.70). The death handler checks BOSS_JetDragon000, slot 5: 3% native slot-roll threshold for Blueprint_Launcher_Default_5, base quantity 1. Quantity settings and bonuses apply after the roll; collect a positive spawned drop. This evidence covers natural death loot. Capture, butcher and repeated-roll independence remain unverified.Fixed-release evidence ↗ Treasure Map (Legendary)0.297% Treasure Map eligibility verified · v1.0.3.101283TreasureMap05 → TreasureMap05, slot 1: one Blueprint_Launcher_Default_5; slot activation 100%. Encoded weight 0.08 / 26.91 across 81 positive rows. The reported percentage is a rounded weight-ratio model. Use the matching-rarity map and collect its revealed point. Repeated-roll independence remains unverified.Fixed-release evidence ↗ +7 additional reported sources; available after data loads | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| MusketAlpha Pal Drops: Weapons | Crimson Goliath Blazehowl3% Encoded drop matched · v1.0.3Encoded rate 3; quantity 1. In-game chance, encounter settings and independent rolls unverified.Native drop entry ↗ Natural Alpha death route verified · v1.0.3.101283Defeat Crimson Goliath Blazehowl (Lv.30). The death handler checks BOSS_Manticore000, slot 5: 3% native slot-roll threshold for Blueprint_Musket_5, base quantity 1. Quantity settings and bonuses apply after the roll; collect a positive spawned drop. This evidence covers natural death loot. Capture, butcher and repeated-roll independence remain unverified.Fixed-release evidence ↗ Treasure Map (Common)0.513% Treasure Map eligibility verified · v1.0.3.101283TreasureMap01 → TreasureMap01, slot 1: one Blueprint_Musket_5; slot activation 100%. Encoded weight 0.32 / 62.4 across 66 positive rows. The reported percentage is a rounded weight-ratio model. Use the matching-rarity map and collect its revealed point. Repeated-roll independence remains unverified.Fixed-release evidence ↗ +14 additional reported sources; available after data loads | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| Double-Barreled ShotgunAlpha Pal Drops: Weapons | Empress of the Hive Elizabee3% Encoded drop matched · v1.0.3Encoded rate 3; quantity 1. In-game chance, encounter settings and independent rolls unverified.Native drop entry ↗ Natural Alpha death route verified · v1.0.3.101283Defeat Empress of the Hive Elizabee (Lv.39). The death handler checks BOSS_QueenBee000, slot 5: 3% native slot-roll threshold for Blueprint_DoubleBarrelShotgun_5, base quantity 1. Quantity settings and bonuses apply after the roll; collect a positive spawned drop. This evidence covers natural death loot. Capture, butcher and repeated-roll independence remain unverified.Fixed-release evidence ↗ Treasure Map (Common)0.256% Treasure Map eligibility verified · v1.0.3.101283TreasureMap01 → TreasureMap01, slot 1: one Blueprint_DoubleBarrelShotgun_5; slot activation 100%. Encoded weight 0.16 / 62.4 across 66 positive rows. The reported percentage is a rounded weight-ratio model. Use the matching-rarity map and collect its revealed point. Repeated-roll independence remains unverified.Fixed-release evidence ↗ +18 additional reported sources; available after data loads | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| Single-Shot RifleAlpha Pal Drops: Weapons | Gale of the Forest Verdash3% Encoded drop matched · v1.0.3Encoded rate 3; quantity 1. In-game chance, encounter settings and independent rolls unverified.Native drop entry ↗ Natural Alpha death route verified · v1.0.3.101283Defeat Gale of the Forest Verdash (Lv.35). The death handler checks BOSS_GrassRabbitMan000, slot 5: 3% native slot-roll threshold for Blueprint_SingleShotRifle_5, base quantity 1. Quantity settings and bonuses apply after the roll; collect a positive spawned drop. This evidence covers natural death loot. Capture, butcher and repeated-roll independence remain unverified.Fixed-release evidence ↗ Treasure Map (Common)0.256% Treasure Map eligibility verified · v1.0.3.101283TreasureMap01 → TreasureMap01, slot 1: one Blueprint_SingleShotRifle_5; slot activation 100%. Encoded weight 0.16 / 62.4 across 66 positive rows. The reported percentage is a rounded weight-ratio model. Use the matching-rarity map and collect its revealed point. Repeated-roll independence remains unverified.Fixed-release evidence ↗ +8 additional reported sources; available after data loads | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| Makeshift HandgunAlpha Pal Drops: Weapons | Drifting Cloud Fenglope3% Encoded drop matched · v1.0.3Encoded rate 3; quantity 1. In-game chance, encounter settings and independent rolls unverified.Native drop entry ↗ Natural Alpha death route verified · v1.0.3.101283Defeat Drifting Cloud Fenglope (Lv.25). The death handler checks BOSS_FengyunDeeper000, slot 5: 3% native slot-roll threshold for Blueprint_MakeshiftHandgun_5, base quantity 1. Quantity settings and bonuses apply after the roll; collect a positive spawned drop. This evidence covers natural death loot. Capture, butcher and repeated-roll independence remain unverified.Fixed-release evidence ↗ Treasure Map (Common)0.513% Treasure Map eligibility verified · v1.0.3.101283TreasureMap01 → TreasureMap01, slot 1: one Blueprint_MakeshiftHandgun_5; slot activation 100%. Encoded weight 0.32 / 62.4 across 66 positive rows. The reported percentage is a rounded weight-ratio model. Use the matching-rarity map and collect its revealed point. Repeated-roll independence remains unverified.Fixed-release evidence ↗ +10 additional reported sources; available after data loads | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| Laser RifleAlpha Pal Drops: Weapons | Empress of the Abyss Lyleen Noct3% Encoded drop matched · v1.0.3Encoded rate 3; quantity 1. In-game chance, encounter settings and independent rolls unverified.Native drop entry ↗ Natural Alpha death route verified · v1.0.3.101283Defeat Empress of the Abyss Lyleen Noct (Lv.58–59). This inspected spawn is night-only. The death handler checks BOSS_LilyQueen_Dark000, slot 5: 3% native slot-roll threshold for Blueprint_LaserRifle_5, base quantity 1. Quantity settings and bonuses apply after the roll; collect a positive spawned drop. This evidence covers natural death loot. Capture, butcher and repeated-roll independence remain unverified.Fixed-release evidence ↗ Treasure Map (Epic)1.026% Treasure Map eligibility verified · v1.0.3.101283TreasureMap04 → TreasureMap04, slot 1: one Blueprint_LaserRifle_5; slot activation 100%. Encoded weight 0.16 / 15.6 across 30 positive rows. The reported percentage is a rounded weight-ratio model. Use the matching-rarity map and collect its revealed point. Repeated-roll independence remains unverified.Fixed-release evidence ↗ +14 additional reported sources; available after data loads | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| Laser Gatling GunAlpha Pal Drops: Weapons | Unyielding Colossus Warsect3% Encoded drop matched · v1.0.3Encoded rate 3; quantity 1. In-game chance, encounter settings and independent rolls unverified.Native drop entry ↗ Natural Alpha death route verified · v1.0.3.101283Defeat Unyielding Colossus Warsect (Lv.39–43) after it spawns as a rare Alpha. The death handler checks BOSS_HerculesBeetle000, slot 5: 3% native slot-roll threshold for Blueprint_LaserGatlingGun_5, base quantity 1. Quantity settings and bonuses apply after the roll; collect a positive spawned drop. This evidence covers natural death loot. Capture, butcher and repeated-roll independence remain unverified.Fixed-release evidence ↗ Treasure Map (Legendary)0.595% Treasure Map eligibility verified · v1.0.3.101283TreasureMap05 → TreasureMap05, slot 1: one Blueprint_LaserGatlingGun_5; slot activation 100%. Encoded weight 0.16 / 26.91 across 81 positive rows. The reported percentage is a rounded weight-ratio model. Use the matching-rarity map and collect its revealed point. Repeated-roll independence remains unverified.Fixed-release evidence ↗ +4 additional reported sources; available after data loads | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |
| Plasma CannonAlpha Pal Drops: Weapons | Legendary Steed of Ice Frostallion3% Encoded drop matched · v1.0.3Encoded rate 3; quantity 1. In-game chance, encounter settings and independent rolls unverified.Native drop entry ↗ Natural Alpha death route verified · v1.0.3.101283Defeat Legendary Steed of Ice Frostallion (Lv.60). The death handler checks BOSS_IceHorse000, slot 5: 3% native slot-roll threshold for Blueprint_EnergyRocketLauncher_5, base quantity 1. Quantity settings and bonuses apply after the roll; collect a positive spawned drop. This evidence covers natural death loot. Capture, butcher and repeated-roll independence remain unverified.Fixed-release evidence ↗ Level 60 Oil Rig (Greater Chest)1.25% Oil rig chest route verified · v1.0.3.101283Open the selected Level 60 greater chest while the rig is uncleared. The selected crate opens after the linked rig machine encounter is cleared, including a saved clear state. Level 60 oil rig (greater chest). Oilrig_Large_02, row 3144, slot 1: 1 Blueprint_EnergyRocketLauncher_5. Encoded weight 1.25 / 100; slot activation 100%. Open the selected Level 60 greater chest while the rig is uncleared. The selected crate opens after the linked rig machine encounter is cleared, including a saved clear state. Only the greater chest selected for this rig contains these rewards. The rig must be uncleared; cleared rigs use an empty goal chest. Clear the rig's linked machine encounter to open the selected crate; a saved machine-clear state also opens it. The original reported percentage remains source-reported. These encoded weights do not establish independent retry odds.Fixed-release evidence ↗ | Materials corroborated · v1.0.3Native recipe ↗ Plan these materials ↗ |