Rank 1
- Element Add Item Drop Dragon: 40To Self And Trainer · Same-species stacking not enabled
- Element Add Item Drop Dragon: 40To Otomo · Same-species stacking not enabled
PARTNER SKILL RECORD
STRUCTURED PARAMETERS
WhiteTigerNo additional mechanics have been safely converted into structured labels for this record. Effects beyond the parameters above remain unverified here.
Power / cooldown is a raw parameter ratio. It does not account for animations, multiple hits, status effects or a target's defenses and should not be read as measured damage per second.
While in party, Dragon Pals drop 40% more items when defeated. (Does not stack)
Retained source wording; use the canonical effect and conditions above where the official native evidence corrects it.
CONDENSATION PROGRESSION
Choose the bonus for the victim’s elements. Shaolong is Dragon / Water, and the actual Cryolinx Dragon and Fenglope Lux Water rows supply nominal 40 / 50 / 60 / 70 / 80 by partner rank. Fenglope Lux requires its saddle item; Cryolinx has no item restriction in this row.
The native getter queries the killer’s eligible passive component for both victim elements. When both boosters are eligible for a Dragon / Water victim, those distinct element queries may both contribute. The crystal item’s name does not choose the victim’s elements.
The bonus changes quantity after the item’s chance roll. With an already successful base quantity of 1, 2 or 3 and an eligible 40% bonus, normal world quantity settings give 2, 3 or 5 respectively. That rounding differs from multiplying every drop by exactly 1.4. No measured Gems-per-kill or route rate follows.
Keep eligible boosters in the party and possess any required saddle. Their ordinary party assignment can benefit the booster, trainer and other eligible party Pals. Summoning and recalling use a separate activation state, so these bonuses do not require the booster to remain summoned. Each booster contributes one eligible bonus; its two recorded recipient roles do not double it. Unavailable party entries and invalid assignments do not establish a bonus.
Defeating a wild target calculates its rewards from the defeated Pal and the last attacker. Capturing uses the same exact-ID and level reward calculation and grants to the capturing player’s inventory, subject to the separate capture reward conditions.
Cryolinx →Fenglope Lux →Official 1.0.3.101283 World Tree spawn and drop rules →Official Linux server 1.0.3.101283: world rules and limits →