Party, role and execution

Alternate Hartalis active windows while retaining the appropriate Neutral support. Maintain Orserk through hits and hold the shield slot for enemy pressure. Duplicate carry timing and duplicate passive stacking must be checked separately.

Recorded partner effects

These are raw structured values from the acquired v1.0.3 player dataset. Effect names determine the unit and target; no unverified damage-total formula is applied. A false same-species stacking flag means another copy does not add that effect.

Contextual text references and cooldown overrides are shown separately where native v1.0.3 evidence supplies them. They require the activation described in the final column and are not unconditional party totals.

PalEffectRank 1 rawRank 5 rawTarget and conditions
HartalisActivated partner cooldown150 seconds30 secondsNative cooldown overrides apply only to the activated or mounted skill. Generic effect rows are empty.
HartalisActivated partner cooldown150 seconds30 secondsNative cooldown overrides apply only to the activated or mounted skill. Generic effect rows are empty.
CremisShot Attack1530To Self; same-species non-stacking
OrserkBullet Hit Stack Buff15To Active Otomo; same-species non-stacking
SilvegisPlayer Shield Recover Start Time Rate3060To Trainer; same-species non-stacking
SilvegisShield Damage Cut Rate6580To Trainer; same-species non-stacking

Equipment and ingredient plan

The following options are observed in the source build loadout. Recipe quantities use the acquired catalog’s default recipe when an exact item name matches; they are first-tier ingredient facts, not a price, crafting-time estimate or assertion that every alternative must be equipped together.

ItemSource slotShown tech levelDefault recipe ingredients
Hartalis SaddleMounted barrier7060 Leather, 48 High Quality Cloth, 48 Coralum Ingot, 200 Paldium Fragment
Combat SMGFast stack builder6850 Soralite Ingot, 30 Carbon Fiber, 20 Cryogenic Coolant, 4 AI Core
Heavy Assault RifleRanged stack fallback70100 Soralite Ingot, 50 Carbon Fiber, 30 Bio Battery, 5 AI Core
Drone LauncherAutonomous pressure7770 Paloxite Ingot, 40 World Tree Holy Water, 8 AI Core, 5 Ancient Civilization Core
Megaboost GunTemporary Pal buff63150 Coralum Ingot, 120 Hexolite, 200 Carbon Fiber, 100 Circuit Board
Pal Recovery GrenadePal healing321 Gunpowder, 10 Stone, 5 Cavern Mushroom
Neutral Support WhistleNeutral damageNo technology level shown20 Ingot, 20 Horn, 15 Cement, 2 Ancient Civilization Parts
Dogen EmblemShared AttackNo technology level shown20 Refined Ingot, 30 Bone, 35 Paldium Fragment, 30 Ancient Bone

Stat point priority

Player allocation order for this composition, adapted from the captured guide. This is strategy guidance rather than a measured point budget; change the order when your survival or carrying needs differ.

PriorityPlayer statWhy it comes here
1HealthStay alive while establishing support hits and during gaps between barrier windows.
2StaminaPreserve evasions and the movement needed to remount safely.
3WeightMake room for ammunition, boost rounds and Pal recovery supplies.
4AttackBullet frequency is the support goal; raise personal damage after the safe rotation is supplied.

Recruitment and upgrade sequence

  • Recruitment targets: Hartalis, Hartalis, Cremis, Orserk, Silvegis. Open the linked Pal records for the available acquisition and breeding paths.
  • Craft only the Pal Gear needed by the effects you intend to activate, then confirm the effect at the rank you currently own.
  • Budget the listed loadout ingredients and upgrade one role at a time; compare the rank 1 and rank 5 records rather than quoting the fully upgraded number on an uncondensed Pal.

Evidence boundary

The factual tables preserve the stated source snapshot. Source-specific recommendations and mechanics have not been independently reproduced in the current game. Exact gameplay rule gaps remain in the coverage notes rather than being filled with invented quantities.