
Reference artwork · source details below
PAL FIELD RECORD / #157B
Celesdir Noct
Celesdir Noct is a Dark Pal with 120 base HP, 115 ranged attack and 100 defense. Explore its work assignments, partner effects and level-up skills below.
THE NUMBERS
Base attributes
Base parameters from the reference data. These are species parameters, rather than a particular Pal's level-scaled combat values.
AT YOUR BASE
Work suitability
Levels are the values reported in this dataset. Zero means this work type is not assigned in the record.
PARTNER ABILITY
Blessing of Chaos
Skill record- Rideable partner
Rank 1
- Life Drain Power Attack Up: 0To Active Otomo · Same-species stacking not enabled
Rank 2
- Life Drain Power Attack Up: 0To Active Otomo · Same-species stacking not enabled
Rank 3
- Life Drain Power Attack Up: 0To Active Otomo · Same-species stacking not enabled
Rank 4
- Life Drain Power Attack Up: 0To Active Otomo · Same-species stacking not enabled
Rank 5
- Life Drain Power Attack Up: 0To Active Otomo · Same-species stacking not enabled
Raw active values and effect labels retain the source units. Equipment requirements and ability behavior retain their separately recorded verification limits. Data notes
MATERIAL SOURCES
Drops
Drop chances and quantities are reported source values, without modifiers. Boss drops are separated from the standard table.
Standard encounter
| Item | Chance | Quantity |
|---|---|---|
| Leather ↗ | 100% | 2–3 |
| Horn ↗ | 100% | 2–2 |
| Dark Fragment ↗ | 100% | 2–3 |
| World Tree Holy Water ↗ | 75% | 2–4 |
| Dark Radiant Gem ↗ | 50% | 1–3 |
| Decayed Ancient Relic ↗ | 10% | 1–10 |
| Dormant Ancient Relic ↗ | 5% | 1–5 |
| Gorgeous Ancient Relic ↗ | 3.33% | 1–3 |
| Glowing Ancient Relic ↗ | 2.5% | 1–2 |
| Glistening Ancient Relic ↗ | 2% | 1–1 |
Boss encounter
| Item | Chance | Quantity |
|---|---|---|
| Ancient Civilization Parts ↗ | 100% | 7–9 |
| Precious Entrails ↗ | 100% | 2–3 |
WORLD TREE · NATIVE CREATION ROUTE
Celesdir Noct: Ominous Egg routes
Native creation weights and conditional item routes, not final hatch chances. World Tree conversion is a separate draw; pickup Alpha conversion can change the variant and egg size. These rows require successful World Tree conversion and retain each native variant's rarity.
| Native ID | Variant | Weight | Conditional item |
|---|---|---|---|
WhiteDeer_Dark | Ordinary | 10 | Large Ominous Egg ↗ PalEgg_WorldTree_04 |
BOSS_WhiteDeer_Dark | Boss / Alpha | 0.3 | Huge Ominous Egg ↗ PalEgg_WorldTree_05 |
COMBAT JOURNAL
Level-up learnset
| Level | Active skill | Element | Power | Cooldown |
|---|---|---|---|---|
| 1 | Dark Cannon ↗ | Dark | 70 | 4s |
| 7 | Dark Arrow ↗ | Dark | 120 | 8s |
| 15 | Spirit Flame ↗ | Dark | 200 | 12s |
| 22 | Nightmare Ball ↗ | Dark | 300 | 16s |
| 30 | Apocalypse ↗ | Dark | 400 | 20s |
| 40 | Dark Laser ↗ | Dark | 450 | 20s |
| 50 | Dark Whisp ↗ | Dark | 600 | 30s |
| 70 | Dark Nova ↗ | Dark | 700 | 30s |