Base building
Legendary merchants endgame base workers
Compare all thirteen work suitabilities for six advanced human workers, their mixed grade-22 visitor pool, capture correction and separate native Work Speed modifier stages.
Read field notes ↗3 stories linked to this topic in the current research baseline.
Base building
Compare all thirteen work suitabilities for six advanced human workers, their mixed grade-22 visitor pool, capture correction and separate native Work Speed modifier stages.
Read field notes ↗Player guides
Track bounty locations, token payouts and shop unlocks as one route. Check target difficulty and the current reward table before committing tokens to a permanent upgrade.
Read field notes ↗Capture
Compare merchant inventories and access requirements before planning a capture. Verify which inventory persists after recruitment and distinguish a vendor's shop role from its potential base work.
Read field notes ↗