Choose the task and finish the next step

Choose a mount for the terrain and role before comparing sprint speed. Gear unlocks, stamina, movement mode and partner utility can change which accessible Pal gives the most useful trip.

Movement records for linked mounts

These are dated numeric inputs. They do not include a measured route time, and a run-speed field does not replace a movement-mode or saddle requirement.

PalElementsRunRide sprintStaminaRideable
Jetragondragon17003300110Yes
Panthaluswater30003000100Yes
Shaolongdragon, water14002800100Yes
Eidrolondragon, dark14002750130Yes
Eidrolon Ignisdragon, fire14002750130Yes
Hartalisneutral9001900400Yes
Paladiusneutral8001800400Yes
Frostallionice12001800300Yes
Frostallion Noctdark12001800300Yes
Selynedark, neutral10001600300Yes
Ophydiagrass, water7001500100Yes
Falerisfire10001400230Yes
Faleris Aquawater10001400230Yes
Roujaydark9501350200Yes
Pyrinfire8501300100Yes
Pyrin Noctfire, dark8501300100Yes
Ragnahawkfire8001300150Yes
Azurmaneelectric9001260220Yes
Gildaneground8401260200Yes

Choose a practical route

  • Compare the appropriate movement mode and the full journey, including climbing, landing and recovery.
  • Check the Pal Gear and regional temperature needs before beginning the trip.
  • Retest on the same route if a movement or stamina effect changes; Lapure swimming was adjusted after the v1.0.3 snapshot.

Evidence boundary

The factual tables preserve the stated source snapshot. Source-specific recommendations and mechanics have not been independently reproduced in the current game. Exact gameplay rule gaps remain in the coverage notes rather than being filled with invented quantities.