Look up an active skill by its internal identifier and localized label. Keep ordinary player skills distinct from boss, scenario and other extended records, and preserve the game snapshot that supplied the identifier.
No Palworld Run accountOriginal documentationID snapshot version unverified
EXACT IDENTIFIERS
Search 384 acquired records
Search every acquired row. Player references and extended game records remain distinct.
Showing the first 50 records. Loading the full search catalog…
Try part of the name, clear the group, or search the exact internal ID.
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Find the exact record
Search the full acquired active skill identifier catalog by display label or internal ID. Filter by group and player-reference status to separate ordinary player records from encounter, hidden, test or other extended entries. An unavailable localized label is shown explicitly; the internal ID is still preserved.
Use an identifier safely
Copy the exact identifier, including any namespace or suffix. Open the linked player guide when one exists, then compare the target table and row in your current game or generated schema. A matching display name does not establish that two identifiers are interchangeable.
Coverage and version
Counts on this page describe acquired unique rows in the reference catalog. The extended identifier tables do not carry a verified game-version label. They were acquired on October 23, 2026; linked player data has a separate v1.0.3 baseline, and current official news includes v1.0.5. The table preserves source grouping and labels without claiming parity with either game revision. No claim is made that every internal record is obtainable or safe to spawn.
Sources and verification
The official loader and maintainer documentation were retrieved on October 23, 2026. Examples are explanatory and have not been executed in Palworld by this project. The extended ID snapshot has no verified game-version label. Linked player data uses v1.0.3, while current official news includes v1.0.5.