INTERNAL GAME RECORDS

Palworld Items IDs

Find an item's exact internal identifier before editing a recipe or data table. Similar display names and variant records can refer to different objects; the author reference needs the extended game catalog as well as player-facing items.

No Palworld Run accountOriginal documentationID snapshot version unverified

EXACT IDENTIFIERS

Search 2,466 acquired records

Search every acquired row. Player references and extended game records remain distinct.

Showing the first 50 records. Loading the full search catalog…

NameInternal IDGroupReference
Gold Coin
Money
MaterialPlayer record
Animal Skin
AnimalSkin
Internal & otherExtended / internal
AnimalSkin2
AnimalSkin2
Internal & otherExtended / internal
Arrow
Arrow
AmmoPlayer record
Poison Arrow
Arrow_Poison
AmmoPlayer record
Fire Arrow
Arrow_Fire
AmmoPlayer record
Assault Rifle
AssaultRifle_Default1
WeaponPlayer record
Scales
Scales
Internal & otherExtended / internal
Scales2
Scales2
Internal & otherExtended / internal
Stone Axe
Axe_Tier_00
WeaponPlayer record
Metal Axe
Axe_Tier_01
WeaponPlayer record
Refined Metal Axe
Axe_Tier_02
WeaponPlayer record
Axe4
Axe_Tier_03
Internal & otherExtended / internal
Metal Detector
MetalDetector
WeaponPlayer record
Wooden Club
Bat
WeaponPlayer record
Bat
Bat2
WeaponPlayer record
Meat Cleaver
MeatCutterKnife
WeaponPlayer record
Stun Baton
ElecBaton
WeaponPlayer record
NPC_WEAPON
Bat_NPC
WeaponExtended / internal
Red Berries
Berries
FoodPlayer record
Berries2
Berries2
FoodExtended / internal
Baked Berries
Baked_Berries
FoodPlayer record
Crossbow
BowGun
WeaponPlayer record
CaptureRope
CaptureRope
Internal & otherExtended / internal
Charcoal
Charcoal
MaterialPlayer record
Claw
Claws
Internal & otherExtended / internal
Claws2
Claws2
Internal & otherExtended / internal
ClawsPendant
ClawsPendant
AccessoryExtended / internal
Cloth
Cloth
MaterialPlayer record
High Quality Cloth
Cloth2
MaterialPlayer record
Cloth Outfit
ClothArmor
ArmorPlayer record
ClothHat
ClothHat
Internal & otherExtended / internal
Coal
Coal
Ore & GemPlayer record
Metal Armor
CopperArmor
ArmorPlayer record
Metal Helm
CopperHelmet
ArmorPlayer record
Ingot
CopperIngot
MaterialPlayer record
Ore
CopperOre
Ore & GemPlayer record
Double-Barreled Shotgun
DoubleBarrelShotgun
WeaponPlayer record
ElectronicCircuit
ElectronicCircuit
Internal & otherExtended / internal
EnergyDrink
EnergyDrink
Internal & otherExtended / internal
Rocket Ammo
ExplosiveBullet
AmmoPlayer record
Fang
Fang
Internal & otherExtended / internal
Fang2
Fang2
Internal & otherExtended / internal
FangNecklace
FangNecklace
AccessoryExtended / internal
FarmCrop_Tmp
FarmCrop_Tmp
Internal & otherExtended / internal
Fiber
Fiber
MaterialPlayer record
FishMeat
FishMeat
FoodExtended / internal
FishMeat2
FishMeat2
FoodExtended / internal
Flint
Flint
Internal & otherExtended / internal
Pelt Armor
FurArmor
ArmorPlayer record

Find the exact record

Search the full acquired item identifier catalog by display label or internal ID. Filter by group and player-reference status to separate ordinary player records from encounter, hidden, test or other extended entries. An unavailable localized label is shown explicitly; the internal ID is still preserved.

Use an identifier safely

Copy the exact identifier, including any namespace or suffix. Open the linked player guide when one exists, then compare the target table and row in your current game or generated schema. A matching display name does not establish that two identifiers are interchangeable.

Coverage and version

Counts on this page describe acquired unique rows in the reference catalog. The extended identifier tables do not carry a verified game-version label. They were acquired on October 23, 2026; linked player data has a separate v1.0.3 baseline, and current official news includes v1.0.5. The table preserves source grouping and labels without claiming parity with either game revision. No claim is made that every internal record is obtainable or safe to spawn.

Sources and verification

The official loader and maintainer documentation were retrieved on October 23, 2026. Examples are explanatory and have not been executed in Palworld by this project. The extended ID snapshot has no verified game-version label. Linked player data uses v1.0.3, while current official news includes v1.0.5.

KEEP BUILDING

Documentation routes

Palworld mod documentation

Find the game identifiers, installation guides and authoring references needed to use or release a mod. Follow the route for your loader and platform, then verify the installed result and keep a removal path.

Open document

Palworld Run data and API reference

Document the data actually published by Palworld Run, including schemas, stable identifiers, version metadata and limitations. Source-site API endpoints, private credentials, scanning claims and write operations cannot be carried over as if the new site operates them.

Open document

Mod author documentation

Choose the smallest change that solves the mod's purpose, identify its game records, and test on the side where it runs. Package the result with dependencies, compatibility evidence, credits and removal instructions.

Open document

Creating Mods for Palworld.

Develop a reversible change from an explicit requirement. Choose a data edit, Lua behavior or cooked content as appropriate, test a minimal example, then package only the files needed for the release.

Open document

Choose the Right Mod Format

Use a data-edit framework for supported table changes, Lua for runtime behavior, and cooked resources or Blueprint logic when the requirement needs assets or engine content. Distribution and dependencies affect the format decision.

Open document

Create Your First UE4SS Lua Mod

UE4SS Lua mods place their entry script inside a mod's Scripts directory. Begin with visible logging, consult the current hook API, and keep engine-object work on the appropriate thread before adding game behavior.

Open document