Build without a site-specific token
Use your repository's workflow to build a versioned archive and attach it to your own GitHub release. Pin the actions and tool versions you select, keep secrets in the external provider's secret store, and use the smallest permissions that the release job requires. Palworld Run does not use the reference site's publishing action or API credentials.
A reproducible release checklist
- The tag identifies the exact source revision.
- The archive contains the tested package and Info.json, with dependencies and original credits.
- The release includes a hash, game revision, test scope and removal notes.
- A clean installation of the downloaded release matches the artifact tested before publication.
Connect the release to the catalog
After the author-controlled release exists, submit its real URL and metadata through the website's submission flow. Keep the returned edit token if you need to manage that submission. Public catalog publication and moderation have their own status; exporting an archive or creating an external release cannot stand in for that state.
Sources and verification
The official loader and maintainer documentation were retrieved on October 23, 2026. Examples are explanatory and have not been executed in Palworld by this project. The extended ID snapshot has no verified game-version label. Linked player data uses v1.0.3, while current official news includes v1.0.5.
- Public topic and structure research: PalModsPublic reference observation
- View the actionReference-cited source; independent check pending
- verified action releaseReference-cited source; independent check pending
- private security reporting guidanceReference-cited source; independent check pending
- Important: About MODs and 1.0!Primary reference retrieved
- 01-General.mdPrimary reference retrieved
- 02-Package.mdPrimary reference retrieved
- 03-ModUploader.mdPrimary reference retrieved
- 04-Tech.mdPrimary reference retrieved
- Installation - UE4SS DocumentationPrimary reference retrieved
- Creating a Lua Mod - UE4SS DocumentationPrimary reference retrieved
- Installation | PalSchemaPrimary reference retrieved
- Getting Started | PalSchemaPrimary reference retrieved
- Features | PalSchemaPrimary reference retrieved